ScummVM API documentation
question2.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TETRAEDGE_GAME_QUESTION2_H
23#define TETRAEDGE_GAME_QUESTION2_H
24
25#include "tetraedge/te/te_lua_gui.h"
26#include "tetraedge/te/te_layout.h"
27
28
29namespace Tetraedge {
30
31class Question2 : public TeLayout {
32public:
33 Question2();
34 ~Question2();
35
36 class Answer {
37 public:
38 TeLayout *layout();
39 void load(const Common::String &name, const Common::String &unk, const Common::Path &path);
40 void unload();
41 bool onButtonValidated();
42
43 TeLuaGUI _gui;
44 Common::String _str;
45 TeSignal1Param<Question2::Answer &> _onButtonValidatedSignal;
46 };
47
48 void enter();
49 void leave();
50 void load();
51 bool isEntered() const { return _entered; }
52 bool onAnswerValidated(Answer &answer);
53 void pushAnswer(const Common::String &name, const Common::String &unk, const Common::Path &path);
54 void unload();
55 TeLuaGUI &gui() { return _gui; }
56 TeSignal1Param<const Common::String &> &onAnswerSignal() { return _onAnswerSignal; }
57
58private:
59 bool _entered;
61 TeLuaGUI _gui;
62 TeSignal1Param<const Common::String &> _onAnswerSignal;
63
64};
65
66} // end namespace Tetraedge
67
68#endif // TETRAEDGE_GAME_QUESTION2_H
Definition: array.h:52
Definition: path.h:52
Definition: str.h:59
Definition: question2.h:36
Definition: question2.h:31
Definition: te_layout.h:35
Definition: te_lua_gui.h:51
Definition: te_signal.h:80