ScummVM API documentation
Saga2::GameMode Member List

This is the complete list of members for Saga2::GameMode, including all inherited members.

_cleanup (defined in Saga2::GameMode)Saga2::GameMode
_currentMode (defined in Saga2::GameMode)Saga2::GameModestatic
_draw (defined in Saga2::GameMode)Saga2::GameMode
_handleKey (defined in Saga2::GameMode)Saga2::GameMode
_handleTask (defined in Saga2::GameMode)Saga2::GameMode
_modeStackCtr (defined in Saga2::GameMode)Saga2::GameModestatic
_modeStackPtr (defined in Saga2::GameMode)Saga2::GameModestatic
_nestable (defined in Saga2::GameMode)Saga2::GameMode
_newMode (defined in Saga2::GameMode)Saga2::GameModestatic
_newmodeFlag (defined in Saga2::GameMode)Saga2::GameModestatic
_newmodeStackCtr (defined in Saga2::GameMode)Saga2::GameModestatic
_newmodeStackPtr (defined in Saga2::GameMode)Saga2::GameModestatic
_prev (defined in Saga2::GameMode)Saga2::GameMode
_setup (defined in Saga2::GameMode)Saga2::GameMode
begin() (defined in Saga2::GameMode)Saga2::GameMode
end() (defined in Saga2::GameMode)Saga2::GameMode
getStack(GameMode **saveStackPtr) (defined in Saga2::GameMode)Saga2::GameModestatic
modeStack(GameMode *AddThisMode) (defined in Saga2::GameMode)Saga2::GameModestatic
modeSwitch() (defined in Saga2::GameMode)Saga2::GameModestatic
modeUnStack() (defined in Saga2::GameMode)Saga2::GameModestatic
modeUnStack(int StopHere) (defined in Saga2::GameMode)Saga2::GameModestatic
SetStack(GameMode *modeFirst,...) (defined in Saga2::GameMode)Saga2::GameModestatic
SetStack(GameMode **newStack, int newStackSize) (defined in Saga2::GameMode)Saga2::GameModestatic
update() (defined in Saga2::GameMode)Saga2::GameModestatic