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void | deserialize (Archive &archive) override |
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void | toConsole () const override |
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void | loadState (Archive &archive) |
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void | saveState (Archive &archive) |
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void | init (bool paused) override |
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void | start (bool isHandler) |
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void | update () |
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void | loadPDA (const Common::String &pageName) |
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void | onKeyboardButtonClick (Common::KeyCode code) |
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void | onLeftButtonClick (Common::Point point) |
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void | onLeftButtonUp () |
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virtual void | onRightButtonClick (Common::Point point) |
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void | onMouseMove (Common::Point point) |
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void | onMouseOverWithItem (Common::Point point, const Common::String &itemName, Pink::CursorMgr *cursorMgr) override |
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void | onMouseOver (Common::Point point, CursorMgr *mgr) override |
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void | onLeftClickMessage () override |
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virtual void | onVariableSet () |
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void | onInventoryClosed (bool isItemClicked) |
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void | onWalkEnd (const Common::String &stopName) |
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void | onPDAClose () |
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bool | isInteractingWith (const Actor *actor) const |
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void | setNextExecutors (const Common::String &nextModule, const Common::String &nextPage) |
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State | getState () const |
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AudioInfoMgr * | getAudioInfoMgr () |
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Actor * | getActorByPoint (Common::Point point) |
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Actor * | findActor (const Common::String &name) |
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void | loadState (Archive &archive) |
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void | saveState (Archive &archive) |
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bool | initPalette (Screen *screen) |
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bool | isPlaying () const |
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virtual void | pause (bool paused) |
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void | endAction () |
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virtual bool | isSupporting () const |
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virtual bool | isCursor () const |
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virtual bool | isLeftClickHandlers () const |
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virtual bool | isUseClickHandlers (InventoryItem *item) const |
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virtual void | onTimerMessage () |
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virtual void | onUseClickMessage (InventoryItem *item, InventoryMgr *mgr) |
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Action * | findAction (const Common::String &name) |
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Action * | getAction () |
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const Action * | getAction () const |
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Page * | getPage () |
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const Page * | getPage () const |
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InventoryMgr * | getInventoryMgr () const |
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virtual Common::String | getPDALink () const |
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virtual Common::String | getLocation () const |
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void | setAction (const Common::String &name) |
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void | setAction (Action *newAction) |
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void | setAction (Action *newAction, bool loadingSave) |
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| NamedObject (const Common::String &name) |
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void | deserialize (Archive &archive) override |
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const Common::String & | getName () const |
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virtual void | load (Archive &) |
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