ScummVM API documentation
Grim::EMIHead Member List

This is the complete list of members for Grim::EMIHead, including all inherited members.

EMIHead(EMICostume *costume) (defined in Grim::EMIHead)Grim::EMIHead
loadJoints(ModelNode *nodes) override (defined in Grim::EMIHead)Grim::EMIHeadinlinevirtual
lookAt(bool entering, const Math::Vector3d &point, float rate, const Math::Matrix4 &matrix) override (defined in Grim::EMIHead)Grim::EMIHeadvirtual
restoreState(SaveGame *state) override (defined in Grim::EMIHead)Grim::EMIHeadvirtual
saveState(SaveGame *state) const override (defined in Grim::EMIHead)Grim::EMIHeadvirtual
setJoint(const char *joint, const Math::Vector3d &offset) (defined in Grim::EMIHead)Grim::EMIHead
setLimits(float yawRange, float maxPitch, float minPitch) (defined in Grim::EMIHead)Grim::EMIHead
~BaseHead() (defined in Grim::BaseHead)Grim::BaseHeadinlinevirtual