Public Member Functions | |
| EMIHead (EMICostume *costume) | |
| void | setJoint (const char *joint, const Math::Vector3d &offset) |
| void | setLimits (float yawRange, float maxPitch, float minPitch) |
| void | lookAt (bool entering, const Math::Vector3d &point, float rate, const Math::Matrix4 &matrix) override |
| void | loadJoints (ModelNode *nodes) override |
| void | saveState (SaveGame *state) const override |
| void | restoreState (SaveGame *state) override |