ScummVM API documentation
Grim::EMIHead Class Reference
Inheritance diagram for Grim::EMIHead:
Grim::BaseHead

Public Member Functions

 EMIHead (EMICostume *costume)
 
void setJoint (const char *joint, const Math::Vector3d &offset)
 
void setLimits (float yawRange, float maxPitch, float minPitch)
 
void lookAt (bool entering, const Math::Vector3d &point, float rate, const Math::Matrix4 &matrix) override
 
void loadJoints (ModelNode *nodes) override
 
void saveState (SaveGame *state) const override
 
void restoreState (SaveGame *state) override
 

The documentation for this class was generated from the following file: