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| DXMatrix (const float *pf) |
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float & | operator() (uint32 row, uint32 col) |
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| operator float * () |
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| operator const float * () const |
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DXMatrix | operator* (const DXMatrix &) const |
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union { |
struct { |
float _11 |
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float _12 |
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float _13 |
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float _14 |
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float _21 |
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float _22 |
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float _23 |
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float _24 |
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float _31 |
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float _32 |
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float _33 |
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float _34 |
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float _41 |
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float _42 |
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float _43 |
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float _44 |
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} matrix |
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float _m [4][4] |
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float _m4x4 [16] |
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}; | |
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The documentation for this struct was generated from the following file:
- engines/wintermute/base/gfx/xmath.h