#include <sound.h>
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enum | SubType { kSoundBackground = 3,
kSoundStock = 5
} |
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enum | SoundType { kSoundTypeVoice = 0,
kSoundTypeEffect = 1,
kSoundTypeMusic = 2
} |
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| Sound (Object *parent, byte subType, uint16 index, const Common::String &name) |
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void | readData (Formats::XRCReadStream *stream) override |
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void | onPreDestroy () override |
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void | onGameLoop () override |
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void | saveLoadCurrent (ResourceSerializer *serializer) override |
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void | onEnginePause (bool pause) override |
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void | play () |
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bool | isPlaying () |
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void | stop () |
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uint32 | getStockSoundType () const |
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void | changeVolumePan (int32 volume, int32 pan, int32 duration) |
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void | setLooping (bool looping) |
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void | setStopOnDestroy (bool stopOnDestroy) |
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Type | getType () const |
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byte | getSubType () const |
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uint16 | getIndex () const |
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Common::String | getIndexAsString () const |
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Common::String | getName () const |
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virtual void | saveLoad (ResourceSerializer *serializer) |
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virtual void | onPostRead () |
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virtual void | onAllLoaded () |
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virtual void | onEnterLocation () |
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virtual void | onExitLocation () |
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template<class T > |
T * | findParent () |
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Object * | findChildWithIndex (Type type, uint16 index, int subType=-1) const |
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Object * | findChildWithOrder (Type type, uint16 order, int subType=-1) const |
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Object * | findChildWithName (Type type, const Common::String &name, int subType=-1) const |
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template<class T > |
T * | findChild (bool mustBeUnique=true) const |
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template<class T > |
T * | findChildWithSubtype (int subType, bool mustBeUnique=true) const |
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template<class T > |
T * | findChildWithIndex (uint16 index, int subType=-1) const |
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template<class T > |
T * | findChildWithOrder (uint16 order, int subType=-1) const |
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template<class T > |
T * | findChildWithName (const Common::String &name, int subType=-1) const |
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template<class T > |
Common::Array< T * > | listChildren (int subType=-1) const |
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template<class T > |
Common::Array< T * > | listChildrenRecursive (int subType=-1) |
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void | addChild (Object *child) |
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virtual void | print (uint depth=0) |
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template<> |
Object * | cast (Object *resource) |
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template<> |
Object * | findParent () |
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template<> |
Common::Array< Object * > | listChildren (int subType) const |
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static const Type::ResourceType | TYPE = Type::kSoundItem |
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Common::Path | _filename |
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Common::Path | _archiveName |
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uint32 | _enabled |
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bool | _looping |
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uint32 | _field_64 |
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bool | _loopIndefinitely |
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uint32 | _maxDuration |
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bool | _loadFromFile |
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uint32 | _stockSoundType |
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Common::String | _soundName |
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uint32 | _field_6C |
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uint32 | _soundType |
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float | _pan |
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float | _volume |
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bool | _shouldStopOnDestroy |
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int32 | _fadeDurationRemaining |
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float | _fadeTargetVolume |
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float | _fadeTargetPan |
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Audio::SoundHandle | _handle |
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Type | _type |
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byte | _subType |
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uint16 | _index |
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Common::String | _name |
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Object * | _parent |
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Common::Array< Object * > | _children |
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template<class T > |
static T * | cast (Object *resource) |
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◆ readData()
◆ onPreDestroy()
void Stark::Resources::Sound::onPreDestroy |
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overridevirtual |
◆ onGameLoop()
void Stark::Resources::Sound::onGameLoop |
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overridevirtual |
◆ saveLoadCurrent()
◆ onEnginePause()
void Stark::Resources::Sound::onEnginePause |
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bool |
pause | ) |
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overridevirtual |
◆ play()
void Stark::Resources::Sound::play |
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◆ isPlaying()
bool Stark::Resources::Sound::isPlaying |
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◆ stop()
void Stark::Resources::Sound::stop |
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◆ getStockSoundType()
uint32 Stark::Resources::Sound::getStockSoundType |
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const |
Get the type for stock sounds
◆ changeVolumePan()
void Stark::Resources::Sound::changeVolumePan |
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int32 |
volume, |
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int32 |
pan, |
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int32 |
duration |
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) |
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Fade the sound's current volume and pan to the specified target over duration milliseconds
◆ setLooping()
void Stark::Resources::Sound::setLooping |
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bool |
looping | ) |
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inline |
Set whether to loop or not
◆ setStopOnDestroy()
void Stark::Resources::Sound::setStopOnDestroy |
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bool |
stopOnDestroy | ) |
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In the menus, we don't want sounds to be cut when changing screens. The actual sounds need to outlive the entity. This flag allows to do so.
The documentation for this class was generated from the following file: