25 #ifndef PEGASUS_GAMESTATE_H 26 #define PEGASUS_GAMESTATE_H 28 #include "common/singleton.h" 29 #include "common/util.h" 31 #include "pegasus/types.h" 32 #include "pegasus/util.h" 33 #include "pegasus/items/item.h" 46 kGlobalWalkthroughFlag,
50 kGlobalBeenToMarsFlag,
51 kGlobalBeenToNoradFlag,
52 kGlobalWSCFinishedFlag,
53 kGlobalMarsFinishedFlag,
54 kGlobalNoradFinishedFlag,
60 kScoringTookShowerFlag,
61 kScoringFixedHairFlag,
62 kScoringGotKeyCardFlag,
63 kScoringReadPaperFlag,
64 kScoringLookThroughTelescopeFlag,
65 kScoringSawCaldoriaKioskFlag,
74 kScoringSawTheoryFlag,
75 kScoringSawBackgroundFlag,
76 kScoringSawProcedureFlag,
77 kScoringGotJourneymanKeyFlag,
78 kScoringGotPegasusBiochipFlag,
79 kScoringGotBiosuitFlag,
80 kScoringGoToPrehistoricFlag,
81 kScoringPutLogInReaderFlag,
82 kScoringSawCaldoriaNormalFlag,
83 kScoringSawCaldoriaAlteredFlag,
84 kScoringSawNoradNormalFlag,
85 kScoringSawNoradAlteredFlag,
86 kScoringSawMarsNormalFlag,
87 kScoringSawMarsAlteredFlag,
88 kScoringSawWSCNormalFlag,
89 kScoringSawWSCAlteredFlag,
90 kScoringWentToReadyRoom2Flag,
91 kScoringWentAfterSinclairFlag,
92 kScoringUsedCardBombFlag,
93 kScoringShieldedCardBombFlag,
94 kScoringStunnedSinclairFlag,
95 kScoringDisarmedNukeFlag,
97 kScoringThrewBreakerFlag,
98 kScoringExtendedBridgeFlag,
99 kScoringGotHistoricalLogFlag,
100 kScoringFinishedPrehistoricFlag,
102 kScoringThrownByRobotFlag,
103 kScoringGotMarsCardFlag,
104 kScoringSawMarsKioskFlag,
105 kScoringSawTransportMapFlag,
106 kScoringGotCrowBarFlag,
107 kScoringTurnedOnTransportFlag,
108 kScoringGotOxygenMaskFlag,
109 kScoringAvoidedRobotFlag,
110 kScoringActivatedPlatformFlag,
111 kScoringUsedLiquidNitrogenFlag,
112 kScoringUsedCrowBarFlag,
113 kScoringFoundCardBombFlag,
114 kScoringDisarmedCardBombFlag,
115 kScoringGotCardBombFlag,
116 kScoringThreadedMazeFlag,
117 kScoringThreadedGearRoomFlag,
118 kScoringEnteredShuttleFlag,
119 kScoringEnteredLaunchTubeFlag,
120 kScoringStoppedRobotsShuttleFlag,
121 kScoringGotMarsOpMemChipFlag,
122 kScoringFinishedMarsFlag,
124 kScoringSawSecurityMonitorFlag,
125 kScoringFilledOxygenCanisterFlag,
126 kScoringFilledArgonCanisterFlag,
127 kScoringSawUnconsciousOperatorFlag,
128 kScoringWentThroughPressureDoorFlag,
129 kScoringPreppedSubFlag,
130 kScoringEnteredSubFlag,
131 kScoringExitedSubFlag,
132 kScoringSawRobotAt54NorthFlag,
133 kScoringPlayedWithClawFlag,
134 kScoringUsedRetinalChipFlag,
135 kScoringFinishedGlobeGameFlag,
136 kScoringStoppedNoradRobotFlag,
137 kScoringGotNoradOpMemChipFlag,
138 kScoringFinishedNoradFlag,
140 kScoringRemovedDartFlag,
141 kScoringAnalyzedDartFlag,
142 kScoringBuiltAntidoteFlag,
143 kScoringGotSinclairKeyFlag,
144 kScoringGotArgonCanisterFlag,
145 kScoringGotNitrogenCanisterFlag,
146 kScoringPlayedWithMessagesFlag,
147 kScoringSawMorphExperimentFlag,
148 kScoringEnteredSinclairOfficeFlag,
149 kScoringSawBrochureFlag,
150 kScoringSawSinclairEntry1Flag,
151 kScoringSawSinclairEntry2Flag,
152 kScoringSawSinclairEntry3Flag,
153 kScoringSawWSCDirectoryFlag,
154 kScoringUsedCrowBarInWSCFlag,
155 kScoringFinishedPlasmaDodgeFlag,
156 kScoringOpenedCatwalkFlag,
157 kScoringStoppedWSCRobotFlag,
158 kScoringGotWSCOpMemChipFlag,
159 kScoringFinishedWSCFlag,
161 kScoringMarsGandhiFlag,
162 kScoringNoradGandhiFlag,
163 kScoringWSCGandhiFlag,
169 kCaldoriaSeenPullbackFlag,
171 kCaldoriaWokenUpFlag,
172 kCaldoriaDidRecalibrationFlag,
173 kCaldoriaSeenSinclairInElevatorFlag,
174 kCaldoriaINNAnnouncingFlag,
175 kCaldoriaSeenINNFlag,
176 kCaldoriaSeenMessagesFlag,
177 kCaldoriaSinclairShotFlag,
178 kCaldoriaBombDisarmedFlag,
179 kCaldoriaRoofDoorOpenFlag,
180 kCaldoriaDoneHygieneFlag,
181 kCaldoriaSawVoiceAnalysisFlag,
182 kCaldoriaDoorBombedFlag,
183 kCaldoriaGunAimedFlag,
188 kCaldoriaNoFuseRunning,
189 kCaldoriaDoorBombFuseRunning,
190 kCaldoriaSinclairFuseRunning
196 kTSAFrontDoorUnlockedOutsideFlag,
197 kTSAFrontDoorUnlockedInsideFlag,
198 kTSASeenRobotGreetingFlag,
200 kTSASeenBackgroundFlag,
201 kTSASeenProcedureFlag,
202 kTSASeenAgent3AtDoorFlag,
203 kTSACommandCenterLockedFlag,
204 kTSASeenCaldoriaNormalFlag,
205 kTSASeenCaldoriaAlteredFlag,
206 kTSASeenNoradNormalFlag,
207 kTSASeenNoradAlteredFlag,
208 kTSASeenMarsNormalFlag,
209 kTSASeenMarsAlteredFlag,
210 kTSASeenWSCNormalFlag,
211 kTSASeenWSCAlteredFlag,
217 kPrehistoricTriedToExtendBridgeFlag,
218 kPrehistoricSeenTimeStreamFlag,
219 kPrehistoricSeenFlyer1Flag,
220 kPrehistoricSeenFlyer2Flag,
221 kPrehistoricSeenBridgeZoomFlag,
222 kPrehistoricBreakerThrownFlag,
227 kNoradSeenTimeStreamFlag,
229 kNoradFillingStationOnFlag,
230 kNoradN22MessagePlayedFlag,
231 kNoradArrivedFromSubFlag,
232 kNoradWaitingForLaserFlag,
233 kNoradRetScanGoodFlag,
234 kNoradPlayedGlobeGameFlag,
235 kNoradBeatRobotWithClawFlag,
236 kNoradBeatRobotWithDoorFlag,
241 kMarsSeenTimeStreamFlag,
242 kMarsHeardUpperPodMessageFlag,
243 kMarsRobotThrownPlayerFlag,
244 kMarsHeardCheckInMessageFlag,
245 kMarsPodAtUpperPlatformFlag,
246 kMarsSeenThermalScanFlag,
247 kMarsArrivedBelowFlag,
248 kMarsSeenRobotAtReactorFlag,
249 kMarsAvoidedReactorRobotFlag,
251 kMarsAirlockOpenFlag,
252 kMarsMaskOnFillerFlag,
255 kMarsMazeDoorPair1Flag,
256 kMarsMazeDoorPair2Flag,
257 kMarsMazeDoorPair3Flag,
258 kMarsSawRobotLeaveFlag,
259 kMarsSecurityDownFlag,
260 kMarsHitRobotWithCannonFlag,
261 kMarsReadyForShuttleTransportFlag,
262 kMarsFinishedCanyonChaseFlag,
263 kMarsThreadedMazeFlag,
268 kWSCSeenTimeStreamFlag,
270 kWSCAnsweredAboutDartFlag,
273 kWSCDartInAnalyzerFlag,
274 kWSCAnalyzedDartFlag,
276 kWSCDesignedAntidoteFlag,
277 kWSCPickedUpAntidoteFlag,
278 kWSCOfficeMessagesOpenFlag,
282 kWSCHeardCheckInFlag,
283 kWSCDidPlasmaDodgeFlag,
284 kWSCSeenSinclairLectureFlag,
300 void resetGameState();
302 void getCurrentLocation(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction);
303 void setCurrentLocation(
const NeighborhoodID neighborhood,
const RoomID room,
const DirectionConstant direction);
305 NeighborhoodID getCurrentNeighborhood();
306 void setCurrentNeighborhood(
const NeighborhoodID neighborhood);
307 RoomID getCurrentRoom();
308 void setCurrentRoom(
const RoomID room);
309 DirectionConstant getCurrentDirection();
310 void setCurrentDirection(
const DirectionConstant direction);
312 RoomViewID getCurrentRoomAndView();
314 void getNextLocation(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction);
315 void setNextLocation(
const NeighborhoodID neighborhood,
const RoomID room,
const DirectionConstant direction);
317 NeighborhoodID getNextNeighborhood();
318 void setNextNeighborhood(
const NeighborhoodID neighborhood);
319 RoomID getNextRoom();
320 void setNextRoom(
const RoomID room);
321 DirectionConstant getNextDirection();
322 void setNextDirection(
const DirectionConstant direction);
324 void getLastLocation(NeighborhoodID &neighborhood, RoomID &room, DirectionConstant &direction);
325 void setLastLocation(
const NeighborhoodID neighborhood,
const RoomID room,
const DirectionConstant direction);
327 NeighborhoodID getLastNeighborhood();
328 void setLastNeighborhood(
const NeighborhoodID neighborhood);
329 RoomID getLastRoom();
330 void setLastRoom(
const RoomID room);
331 DirectionConstant getLastDirection();
332 void setLastDirection(
const DirectionConstant direction);
334 RoomViewID getLastRoomAndView();
336 void getOpenDoorLocation(RoomID &room, DirectionConstant &direction);
337 void setOpenDoorLocation(
const RoomID room,
const DirectionConstant direction);
338 RoomID getOpenDoorRoom();
339 void setOpenDoorRoom(
const RoomID room);
340 DirectionConstant getOpenDoorDirection();
341 void setOpenDoorDirection(
const DirectionConstant direction);
343 RoomViewID getDoorOpenRoomAndView();
345 bool isCurrentDoorOpen();
352 void setScoringSawINN(
const bool =
true);
353 void setScoringTookShower(
const bool =
true);
354 void setScoringFixedHair(
const bool =
true);
355 void setScoringGotKeyCard(
const bool =
true);
356 void setScoringReadPaper(
const bool =
true);
357 void setScoringLookThroughTelescope(
const bool =
true);
358 void setScoringSawCaldoriaKiosk(
const bool =
true);
359 void setScoringGoToTSA(
const bool =
true);
360 void setScoringEnterTSA(
const bool =
true);
361 void setScoringSawBust1(
const bool =
true);
362 void setScoringSawBust2(
const bool =
true);
363 void setScoringSawBust3(
const bool =
true);
364 void setScoringSawBust4(
const bool =
true);
365 void setScoringSawBust5(
const bool =
true);
366 void setScoringSawBust6(
const bool =
true);
367 void setScoringSawTheory(
const bool =
true);
368 void setScoringSawBackground(
const bool =
true);
369 void setScoringSawProcedure(
const bool =
true);
370 void setScoringGotJourneymanKey(
const bool =
true);
371 void setScoringGotPegasusBiochip(
const bool =
true);
372 void setScoringGotBiosuit(
const bool =
true);
373 void setScoringGoToPrehistoric(
const bool =
true);
374 void setScoringPutLogInReader(
const bool =
true);
375 void setScoringSawCaldoriaNormal(
const bool =
true);
376 void setScoringSawCaldoriaAltered(
const bool =
true);
377 void setScoringSawNoradNormal(
const bool =
true);
378 void setScoringSawNoradAltered(
const bool =
true);
379 void setScoringSawMarsNormal(
const bool =
true);
380 void setScoringSawMarsAltered(
const bool =
true);
381 void setScoringSawWSCNormal(
const bool =
true);
382 void setScoringSawWSCAltered(
const bool =
true);
383 void setScoringWentToReadyRoom2(
const bool =
true);
384 void setScoringWentAfterSinclair(
const bool =
true);
385 void setScoringUsedCardBomb(
const bool =
true);
386 void setScoringShieldedCardBomb(
const bool =
true);
387 void setScoringStunnedSinclair(
const bool =
true);
388 void setScoringDisarmedNuke(
const bool =
true);
391 void setScoringThrewBreaker(
const bool =
true);
392 void setScoringExtendedBridge(
const bool =
true);
393 void setScoringGotHistoricalLog(
const bool =
true);
394 void setScoringFinishedPrehistoric(
const bool =
true);
397 void setScoringThrownByRobot(
const bool =
true);
398 void setScoringGotMarsCard(
const bool =
true);
399 void setScoringSawMarsKiosk(
const bool =
true);
400 void setScoringSawTransportMap(
const bool =
true);
401 void setScoringGotCrowBar(
const bool =
true);
402 void setScoringTurnedOnTransport(
const bool =
true);
403 void setScoringGotOxygenMask(
const bool =
true);
404 void setScoringAvoidedRobot(
const bool =
true);
405 void setScoringActivatedPlatform(
const bool =
true);
406 void setScoringUsedLiquidNitrogen(
const bool =
true);
407 void setScoringUsedCrowBar(
const bool =
true);
408 void setScoringFoundCardBomb(
const bool =
true);
409 void setScoringDisarmedCardBomb(
const bool =
true);
410 void setScoringGotCardBomb(
const bool =
true);
411 void setScoringThreadedMaze(
const bool =
true);
412 void setScoringThreadedGearRoom(
const bool =
true);
413 void setScoringEnteredShuttle(
const bool =
true);
414 void setScoringEnteredLaunchTube(
const bool =
true);
415 void setScoringStoppedRobotsShuttle(
const bool =
true);
416 void setScoringGotMarsOpMemChip(
const bool =
true);
417 void setScoringFinishedMars(
const bool =
true);
420 void setScoringSawSecurityMonitor(
const bool =
true);
421 void setScoringFilledOxygenCanister(
const bool =
true);
422 void setScoringFilledArgonCanister(
const bool =
true);
423 void setScoringSawUnconsciousOperator(
const bool =
true);
424 void setScoringWentThroughPressureDoor(
const bool =
true);
425 void setScoringPreppedSub(
const bool =
true);
426 void setScoringEnteredSub(
const bool =
true);
427 void setScoringExitedSub(
const bool =
true);
428 void setScoringSawRobotAt54North(
const bool =
true);
429 void setScoringPlayedWithClaw(
const bool =
true);
430 void setScoringUsedRetinalChip(
const bool =
true);
431 void setScoringFinishedGlobeGame(
const bool =
true);
432 void setScoringStoppedNoradRobot(
const bool =
true);
433 void setScoringGotNoradOpMemChip(
const bool =
true);
434 void setScoringFinishedNorad(
const bool =
true);
437 void setScoringRemovedDart(
const bool =
true);
438 void setScoringAnalyzedDart(
const bool =
true);
439 void setScoringBuiltAntidote(
const bool =
true);
440 void setScoringGotSinclairKey(
const bool =
true);
441 void setScoringGotArgonCanister(
const bool =
true);
442 void setScoringGotNitrogenCanister(
const bool =
true);
443 void setScoringPlayedWithMessages(
const bool =
true);
444 void setScoringSawMorphExperiment(
const bool =
true);
445 void setScoringEnteredSinclairOffice(
const bool =
true);
446 void setScoringSawBrochure(
const bool =
true);
447 void setScoringSawSinclairEntry1(
const bool =
true);
448 void setScoringSawSinclairEntry2(
const bool =
true);
449 void setScoringSawSinclairEntry3(
const bool =
true);
450 void setScoringSawWSCDirectory(
const bool =
true);
451 void setScoringUsedCrowBarInWSC(
const bool =
true);
452 void setScoringFinishedPlasmaDodge(
const bool =
true);
453 void setScoringOpenedCatwalk(
const bool =
true);
454 void setScoringStoppedWSCRobot(
const bool =
true);
455 void setScoringGotWSCOpMemChip(
const bool =
true);
456 void setScoringFinishedWSC(
const bool =
true);
459 void setScoringMarsGandhi(
const bool =
true);
460 void setScoringNoradGandhi(
const bool =
true);
461 void setScoringWSCGandhi(
const bool =
true);
464 bool getScoringSawINN();
465 bool getScoringTookShower();
466 bool getScoringFixedHair();
467 bool getScoringGotKeyCard();
468 bool getScoringReadPaper();
469 bool getScoringLookThroughTelescope();
470 bool getScoringSawCaldoriaKiosk();
471 bool getScoringGoToTSA();
472 bool getScoringEnterTSA();
473 bool getScoringSawBust1();
474 bool getScoringSawBust2();
475 bool getScoringSawBust3();
476 bool getScoringSawBust4();
477 bool getScoringSawBust5();
478 bool getScoringSawBust6();
479 bool getScoringSawTheory();
480 bool getScoringSawBackground();
481 bool getScoringSawProcedure();
482 bool getScoringGotJourneymanKey();
483 bool getScoringGotPegasusBiochip();
484 bool getScoringGotBiosuit();
485 bool getScoringGoToPrehistoric();
486 bool getScoringPutLogInReader();
487 bool getScoringSawCaldoriaNormal();
488 bool getScoringSawCaldoriaAltered();
489 bool getScoringSawNoradNormal();
490 bool getScoringSawNoradAltered();
491 bool getScoringSawMarsNormal();
492 bool getScoringSawMarsAltered();
493 bool getScoringSawWSCNormal();
494 bool getScoringSawWSCAltered();
495 bool getScoringWentToReadyRoom2();
496 bool getScoringWentAfterSinclair();
497 bool getScoringUsedCardBomb();
498 bool getScoringShieldedCardBomb();
499 bool getScoringStunnedSinclair();
500 bool getScoringDisarmedNuke();
501 bool getScoringThrewBreaker();
502 bool getScoringExtendedBridge();
503 bool getScoringGotHistoricalLog();
504 bool getScoringFinishedPrehistoric();
505 bool getScoringThrownByRobot();
506 bool getScoringGotMarsCard();
507 bool getScoringSawMarsKiosk();
508 bool getScoringSawTransportMap();
509 bool getScoringGotCrowBar();
510 bool getScoringTurnedOnTransport();
511 bool getScoringGotOxygenMask();
512 bool getScoringAvoidedRobot();
513 bool getScoringActivatedPlatform();
514 bool getScoringUsedLiquidNitrogen();
515 bool getScoringUsedCrowBar();
516 bool getScoringFoundCardBomb();
517 bool getScoringDisarmedCardBomb();
518 bool getScoringGotCardBomb();
519 bool getScoringThreadedMaze();
520 bool getScoringThreadedGearRoom();
521 bool getScoringEnteredShuttle();
522 bool getScoringEnteredLaunchTube();
523 bool getScoringStoppedRobotsShuttle();
524 bool getScoringGotMarsOpMemChip();
525 bool getScoringFinishedMars();
526 bool getScoringSawSecurityMonitor();
527 bool getScoringFilledOxygenCanister();
528 bool getScoringFilledArgonCanister();
529 bool getScoringSawUnconsciousOperator();
530 bool getScoringWentThroughPressureDoor();
531 bool getScoringPreppedSub();
532 bool getScoringEnteredSub();
533 bool getScoringExitedSub();
534 bool getScoringSawRobotAt54North();
535 bool getScoringPlayedWithClaw();
536 bool getScoringUsedRetinalChip();
537 bool getScoringFinishedGlobeGame();
538 bool getScoringStoppedNoradRobot();
539 bool getScoringGotNoradOpMemChip();
540 bool getScoringFinishedNorad();
541 bool getScoringRemovedDart();
542 bool getScoringAnalyzedDart();
543 bool getScoringBuiltAntidote();
544 bool getScoringGotSinclairKey();
545 bool getScoringGotArgonCanister();
546 bool getScoringGotNitrogenCanister();
547 bool getScoringPlayedWithMessages();
548 bool getScoringSawMorphExperiment();
549 bool getScoringEnteredSinclairOffice();
550 bool getScoringSawBrochure();
551 bool getScoringSawSinclairEntry1();
552 bool getScoringSawSinclairEntry2();
553 bool getScoringSawSinclairEntry3();
554 bool getScoringSawWSCDirectory();
555 bool getScoringUsedCrowBarInWSC();
556 bool getScoringFinishedPlasmaDodge();
557 bool getScoringOpenedCatwalk();
558 bool getScoringStoppedWSCRobot();
559 bool getScoringGotWSCOpMemChip();
560 bool getScoringFinishedWSC();
561 bool getScoringMarsGandhi();
562 bool getScoringNoradGandhi();
563 bool getScoringWSCGandhi();
565 GameScoreType getCaldoriaTSAScore();
566 GameScoreType getPrehistoricScore();
567 GameScoreType getMarsScore();
568 GameScoreType getNoradScore();
569 GameScoreType getWSCScore();
570 GameScoreType getGandhiScore();
571 GameScoreType getTotalScore();
575 void resetCaldoriaState();
579 void resetTSAState();
583 void resetPrehistoricState();
587 void resetNoradState();
591 void resetMarsState();
595 void resetWSCState();
598 void setWalkthroughMode(
bool);
599 bool getWalkthroughMode();
600 void setShieldOn(
bool);
602 void setEasterEgg(
bool);
604 void setBeenToWSC(
bool value);
606 void setBeenToMars(
bool value);
607 bool getBeenToMars();
608 void setBeenToNorad(
bool value);
609 bool getBeenToNorad();
610 void setWSCFinished(
bool);
611 bool getWSCFinished();
612 void setMarsFinished(
bool);
613 bool getMarsFinished();
614 void setNoradFinished(
bool);
615 bool getNoradFinished();
616 bool allTimeZonesFinished();
617 void setTakenItemID(ItemID,
bool);
618 bool isTakenItemID(ItemID);
619 void setTakenItem(
Item *,
bool);
620 bool isTakenItem(
Item *);
623 void setCaldoriaFuseTimeLimit(
const TimeValue);
624 TimeValue getCaldoriaFuseTimeLimit();
625 void setCaldoriaSeenPullback(
bool);
626 bool getCaldoriaSeenPullback();
627 void setCaldoriaMadeOJ(
bool);
628 bool getCaldoriaMadeOJ();
629 void setCaldoriaWokenUp(
bool);
630 bool getCaldoriaWokenUp();
631 void setCaldoriaDidRecalibration(
bool);
632 bool getCaldoriaDidRecalibration();
633 void setCaldoriaSeenSinclairInElevator(
bool);
634 bool getCaldoriaSeenSinclairInElevator();
635 void setCaldoriaINNAnnouncing(
bool);
636 bool getCaldoriaINNAnnouncing();
637 void setCaldoriaSeenINN(
bool);
638 bool getCaldoriaSeenINN();
639 void setCaldoriaSeenMessages(
bool);
640 bool getCaldoriaSeenMessages();
641 void setCaldoriaSinclairShot(
bool);
642 bool getCaldoriaSinclairShot();
643 void setCaldoriaBombDisarmed(
bool);
644 bool getCaldoriaBombDisarmed();
645 void setCaldoriaRoofDoorOpen(
bool);
646 bool getCaldoriaRoofDoorOpen();
647 void setCaldoriaDoneHygiene(
bool);
648 bool getCaldoriaDoneHygiene();
649 void setCaldoriaSawVoiceAnalysis(
bool);
650 bool getCaldoriaSawVoiceAnalysis();
651 void setCaldoriaDoorBombed(
bool);
652 bool getCaldoriaDoorBombed();
653 void setCaldoriaGunAimed(
bool);
654 bool getCaldoriaGunAimed();
657 void setRipTimerTime(TimeValue);
658 TimeValue getRipTimerTime();
659 void setTSAFuseTimeLimit(TimeValue);
660 TimeValue getTSAFuseTimeLimit();
661 void setT0BMonitorMode(byte);
662 byte getT0BMonitorMode();
663 void setTSAState(byte);
665 void setT0BMonitorStart(TimeValue);
666 TimeValue getT0BMonitorStart();
667 void setTSAIDedAtDoor(
bool);
668 bool getTSAIDedAtDoor();
669 void setTSA0BZoomedIn(
bool);
670 bool getTSA0BZoomedIn();
671 void setTSAFrontDoorUnlockedOutside(
bool);
672 bool getTSAFrontDoorUnlockedOutside();
673 void setTSAFrontDoorUnlockedInside(
bool);
674 bool getTSAFrontDoorUnlockedInside();
675 void setTSASeenRobotGreeting(
bool);
676 bool getTSASeenRobotGreeting();
677 void setTSASeenTheory(
bool);
678 bool getTSASeenTheory();
679 void setTSASeenBackground(
bool);
680 bool getTSASeenBackground();
681 void setTSASeenProcedure(
bool);
682 bool getTSASeenProcedure();
683 void setTSASeenAgent3AtDoor(
bool);
684 bool getTSASeenAgent3AtDoor();
685 void setTSACommandCenterLocked(
bool);
686 bool getTSACommandCenterLocked();
687 void setTSASeenCaldoriaNormal(
bool);
688 bool getTSASeenCaldoriaNormal();
689 void setTSASeenCaldoriaAltered(
bool);
690 bool getTSASeenCaldoriaAltered();
691 void setTSASeenNoradNormal(
bool);
692 bool getTSASeenNoradNormal();
693 void setTSASeenNoradAltered(
bool);
694 bool getTSASeenNoradAltered();
695 void setTSASeenMarsNormal(
bool);
696 bool getTSASeenMarsNormal();
697 void setTSASeenMarsAltered(
bool);
698 bool getTSASeenMarsAltered();
699 void setTSASeenWSCNormal(
bool);
700 bool getTSASeenWSCNormal();
701 void setTSASeenWSCAltered(
bool);
702 bool getTSASeenWSCAltered();
703 void setTSABiosuitOn(
bool);
704 bool getTSABiosuitOn();
707 void setPrehistoricTriedToExtendBridge(
bool);
708 bool getPrehistoricTriedToExtendBridge();
709 void setPrehistoricSeenTimeStream(
bool);
710 bool getPrehistoricSeenTimeStream();
711 void setPrehistoricSeenFlyer1(
bool);
712 bool getPrehistoricSeenFlyer1();
713 void setPrehistoricSeenFlyer2(
bool);
714 bool getPrehistoricSeenFlyer2();
715 void setPrehistoricSeenBridgeZoom(
bool);
716 bool getPrehistoricSeenBridgeZoom();
717 void setPrehistoricBreakerThrown(
bool);
718 bool getPrehistoricBreakerThrown();
721 void setNoradSeenTimeStream(
bool);
722 bool getNoradSeenTimeStream();
723 void setNoradGassed(
bool);
724 bool getNoradGassed();
725 void setNoradFillingStationOn(
bool);
726 bool getNoradFillingStationOn();
727 void setNoradN22MessagePlayed(
bool);
728 bool getNoradN22MessagePlayed();
729 void setNoradPlayedGlobeGame(
bool);
730 bool getNoradPlayedGlobeGame();
731 void setNoradBeatRobotWithClaw(
bool);
732 bool getNoradBeatRobotWithClaw();
733 void setNoradBeatRobotWithDoor(
bool);
734 bool getNoradBeatRobotWithDoor();
735 void setNoradRetScanGood(
bool);
736 bool getNoradRetScanGood();
737 void setNoradWaitingForLaser(
bool);
738 bool getNoradWaitingForLaser();
739 void setNoradSubRoomPressure(uint16);
740 uint16 getNoradSubRoomPressure();
741 void setNoradSubPrepState(NoradSubPrepState);
742 NoradSubPrepState getNoradSubPrepState();
743 void setNoradArrivedFromSub(
bool);
744 bool getNoradArrivedFromSub();
747 void setMarsSeenTimeStream(
bool);
748 bool getMarsSeenTimeStream();
749 void setMarsHeardUpperPodMessage(
bool);
750 bool getMarsHeardUpperPodMessage();
751 void setMarsRobotThrownPlayer(
bool);
752 bool getMarsRobotThrownPlayer();
753 void setMarsHeardCheckInMessage(
bool);
754 bool getMarsHeardCheckInMessage();
755 void setMarsPodAtUpperPlatform(
bool);
756 bool getMarsPodAtUpperPlatform();
757 void setMarsSeenThermalScan(
bool);
758 bool getMarsSeenThermalScan();
759 void setMarsArrivedBelow(
bool);
760 bool getMarsArrivedBelow();
761 void setMarsSeenRobotAtReactor(
bool);
762 bool getMarsSeenRobotAtReactor();
763 void setMarsAvoidedReactorRobot(
bool);
764 bool getMarsAvoidedReactorRobot();
765 void setMarsInAirlock(
bool);
766 bool getMarsInAirlock();
767 void setMarsAirlockOpen(
bool);
768 bool getMarsAirlockOpen();
769 void setMarsMaskOnFiller(
bool);
770 bool getMarsMaskOnFiller();
771 void setMarsLockFrozen(
bool);
772 bool getMarsLockFrozen();
773 void setMarsLockBroken(
bool);
774 bool getMarsLockBroken();
775 void setMarsMazeDoorPair1(
bool);
776 bool getMarsMazeDoorPair1();
777 void setMarsMazeDoorPair2(
bool);
778 bool getMarsMazeDoorPair2();
779 void setMarsMazeDoorPair3(
bool);
780 bool getMarsMazeDoorPair3();
781 void setMarsSawRobotLeave(
bool);
782 bool getMarsSawRobotLeave();
783 void setMarsSecurityDown(
bool);
784 bool getMarsSecurityDown();
785 void setMarsFinishedCanyonChase(
bool);
786 bool getMarsFinishedCanyonChase();
787 void setMarsThreadedMaze(
bool);
788 bool getMarsThreadedMaze();
789 void setMarsHitRobotWithCannon(
bool);
790 bool getMarsHitRobotWithCannon();
791 void setMarsReadyForShuttleTransport(
bool);
792 bool getMarsReadyForShuttleTransport();
795 void setWSCSeenTimeStream(
bool);
796 bool getWSCSeenTimeStream();
797 void setWSCPoisoned(
bool);
798 bool getWSCPoisoned();
799 void setWSCAnsweredAboutDart(
bool);
800 bool getWSCAnsweredAboutDart();
801 void setWSCRemovedDart(
bool);
802 bool getWSCRemovedDart();
803 void setWSCAnalyzerOn(
bool);
804 bool getWSCAnalyzerOn();
805 void setWSCDartInAnalyzer(
bool);
806 bool getWSCDartInAnalyzer();
807 void setWSCAnalyzedDart(
bool);
808 bool getWSCAnalyzedDart();
809 void setWSCSawMorph(
bool);
810 bool getWSCSawMorph();
811 void setWSCDesignedAntidote(
bool);
812 bool getWSCDesignedAntidote();
813 void setWSCPickedUpAntidote(
bool);
814 bool getWSCPickedUpAntidote();
815 void setWSCOfficeMessagesOpen(
bool);
816 bool getWSCOfficeMessagesOpen();
817 void setWSCSeenNerd(
bool);
818 bool getWSCSeenNerd();
819 void setWSCHeardPage1(
bool);
820 bool getWSCHeardPage1();
821 void setWSCHeardPage2(
bool);
822 bool getWSCHeardPage2();
823 void setWSCHeardCheckIn(
bool);
824 bool getWSCHeardCheckIn();
825 void setWSCDidPlasmaDodge(
bool);
826 bool getWSCDidPlasmaDodge();
827 void setWSCSeenSinclairLecture(
bool);
828 bool getWSCSeenSinclairLecture();
829 void setWSCBeenAtWSC93(
bool);
830 bool getWSCBeenAtWSC93();
831 void setWSCCatwalkDark(
bool);
832 bool getWSCCatwalkDark();
833 void setWSCRobotDead(
bool);
834 bool getWSCRobotDead();
835 void setWSCRobotGone(
bool);
836 bool getWSCRobotGone();
843 NeighborhoodID _currentNeighborhood;
845 DirectionConstant _currentDirection;
846 NeighborhoodID _nexNeighborhoodID;
848 DirectionConstant _nextDirection;
849 NeighborhoodID _lastNeighborhood;
851 DirectionConstant _lastDirection;
852 RoomID _openDoorRoom;
853 DirectionConstant _openDoorDirection;
861 TimeValue _caldoriaFuseTimeLimit;
863 TimeValue _TSARipTimerTime;
864 TimeValue _TSAFuseTimeLimit;
866 byte _T0BMonitorMode;
867 TimeValue _T0BMonitorStart;
873 uint16 _noradSubRoomPressure;
874 NoradSubPrepState _noradSubPrepState;
883 #define GameState (::Pegasus::GameStateManager::instance())
Definition: gamestate.h:292
Definition: algorithm.h:29
Definition: ai_action.h:33
Definition: singleton.h:42