ScummVM API documentation
text.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This code is based on original Soltys source code
24 * Copyright (c) 1994-1995 Janusz B. Wisniewski and L.K. Avalon
25 */
26
27#ifndef CGE_TEXT_H
28#define CGE_TEXT_H
29
30#include "cge/talk.h"
31
32namespace CGE {
33
34#define kSayExt ".SAY"
35#define kSysTextMax 1000
36#define kTextNoMouse 95
37#define kInfName 101
38#define kSayName 102
39#define kInfRef 301
40#define kSayRef 302
41
42
43class Text {
44 struct Handler {
45 int _ref;
46 char *_text;
47 } *_cache;
48 int _size;
49 char _fileName[kPathMax];
50 void load();
51 int16 count();
52public:
53 Text(CGEEngine *vm, const char *fname);
54 ~Text();
55 void clear();
56 char *getText(int ref);
57 void say(const char *text, Sprite *spr);
58 void sayTime(Sprite *spr);
59private:
60 CGEEngine *_vm;
61};
62
63} // End of namespace CGE
64
65#endif
Definition: cge.h:150
Definition: vga13h.h:83
Definition: text.h:43