ScummVM API documentation
text.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on original Soltys source code
24  * Copyright (c) 1994-1995 Janusz B. Wisniewski and L.K. Avalon
25  */
26 
27 #ifndef CGE_TEXT_H
28 #define CGE_TEXT_H
29 
30 #include "cge/talk.h"
31 
32 namespace CGE {
33 
34 #define kSayExt ".SAY"
35 #define kSysTextMax 1000
36 #define kTextNoMouse 95
37 #define kInfName 101
38 #define kSayName 102
39 #define kInfRef 301
40 #define kSayRef 302
41 
42 
43 class Text {
44  struct Handler {
45  int _ref;
46  char *_text;
47  } *_cache;
48  int _size;
49  char _fileName[kPathMax];
50  void load();
51  int16 count();
52 public:
53  Text(CGEEngine *vm, const char *fname);
54  ~Text();
55  void clear();
56  char *getText(int ref);
57  void say(const char *text, Sprite *spr);
58  void sayTime(Sprite *spr);
59 private:
60  CGEEngine *_vm;
61 };
62 
63 } // End of namespace CGE
64 
65 #endif
Definition: text.h:43
Definition: cge.h:150
Definition: vga13h.h:83
Definition: bitmap.h:33