ScummVM API documentation
CGE::Sprite Class Reference
Inheritance diagram for CGE::Sprite:
CGE::Fly CGE::HorizLine CGE::Mouse CGE::PocLight CGE::SceneLight CGE::Speaker CGE::Square CGE::System CGE::Talk CGE::Walk

Classes

struct  Flags
 

Public Member Functions

bool works (Sprite *spr)
 
bool seqTest (int n)
 
bool active ()
 
 Sprite (CGEEngine *vm, BitmapPtr *shp)
 
BitmapPtr shp ()
 
BitmapPtrsetShapeList (BitmapPtr *shp)
 
Spriteexpand ()
 
Spritecontract ()
 
SpritebackShow (bool fast=false)
 
void setName (char *newName)
 
char * name ()
 
void gotoxy (int x, int y)
 
void center ()
 
void show ()
 
void hide ()
 
BitmapPtr ghost ()
 
void show (uint16 pg)
 
void makeXlat (uint8 *x)
 
void killXlat ()
 
void step (int nr=-1)
 
SeqsetSeq (Seq *seq)
 
CommandHandler::CommandsnList (SnList type)
 
virtual void touch (uint16 mask, int x, int y)
 
virtual void tick ()
 
void sync (Common::Serializer &s)
 

Public Attributes

int _ref
 
signed char _scene
 
struct CGE::Sprite::Flags _flags
 
int _x
 
int _y
 
signed char _z
 
uint16 _w
 
uint16 _h
 
uint16 _time
 
uint8 _nearPtr
 
uint8 _takePtr
 
int _seqPtr
 
int _shpCnt
 
char _file [kMaxFile]
 
Sprite_prev
 
Sprite_next
 

Protected Attributes

SprExt_ext
 

The documentation for this class was generated from the following file: