This is the complete list of members for BladeRunner::AmbientSounds, including all inherited members.
| addLoopingSound(int sfxId, int volume, int pan, uint32 delaySeconds, Audio::Mixer::SoundType type=kAmbientSoundType) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| addSound(int sfxId, uint32 delayMinSeconds, uint32 delayMaxSeconds, int volumeMin, int volumeMax, int panStartMin, int panStartMax, int panEndMin, int panEndMax, int priority, int unk) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| addSpeech(int actorId, int sentenceId, uint32 delayMinSeconds, uint32 delayMaxSeconds, int volumeMin, int volumeMax, int panStartMin, int panStartMax, int panEndMin, int panEndMax, int priority, int unk) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| adjustLoopingSound(int sfxId, int volume, int pan, uint32 delaySeconds) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| AmbientSounds(BladeRunnerEngine *vm) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| getVolume() const (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| load(SaveFileReadStream &f) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| playSample() (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| playSound(int sfxId, int volume, int panStart, int panEnd, int priority, Audio::Mixer::SoundType type=kAmbientSoundType) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| playSpeech(int actorId, int sentenceId, int volume, int panStart, int panEnd, int priority) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| removeAllLoopingSounds(uint32 delaySeconds) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| removeAllNonLoopingSounds(bool stopPlaying) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| removeLoopingSound(int sfxId, uint32 delaySeconds) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| removeNonLoopingSound(int sfxId, bool stopPlaying) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| save(SaveFileWriteStream &f) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| setVolume(int volume) (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| tick() (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds | |
| ~AmbientSounds() (defined in BladeRunner::AmbientSounds) | BladeRunner::AmbientSounds |