#include <bagel.h>
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const char * | _gameName |
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const char * | _gamePath |
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const char * | _optionFile |
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const char * | _saveGameFile |
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uint32 | _ramRequired |
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int32 | _numberOfCDs |
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int | _requiredDepth |
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int | _requiredWidth |
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int | _requiredHeight |
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Initialization structure fot CBagel app
The documentation for this struct was generated from the following file: