ScummVM API documentation
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Modules Pages
cGameMusicHandler Member List

This is the complete list of members for cGameMusicHandler, including all inherited members.

AddAttacker(iGameEnemy *apEntity) (defined in cGameMusicHandler)cGameMusicHandler
AttackerExist(iGameEnemy *apEntity) (defined in cGameMusicHandler)cGameMusicHandler
cGameMusicHandler(cInit *apInit) (defined in cGameMusicHandler)cGameMusicHandler
GetName() (defined in hpl::iUpdateable)hpl::iUpdateableinline
iUpdateable(const tString &asName) (defined in hpl::iUpdateable)hpl::iUpdateableinline
LoadFromGlobal(cGameMusicHandler_GlobalSave *apSave) (defined in cGameMusicHandler)cGameMusicHandler
OnDraw() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnExit() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnPostBufferSwap() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnPostGUIDraw() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnPostSceneDraw() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual
OnStart() (defined in cGameMusicHandler)cGameMusicHandlervirtual
OnWorldExit() (defined in cGameMusicHandler)cGameMusicHandler
OnWorldLoad() (defined in cGameMusicHandler)cGameMusicHandler
Play(const tString &asFile, bool abLoop, float afVolume, float afFade, int alPrio) (defined in cGameMusicHandler)cGameMusicHandler
RemoveAttacker(iGameEnemy *apEntity) (defined in cGameMusicHandler)cGameMusicHandler
Reset() (defined in cGameMusicHandler)cGameMusicHandlervirtual
SaveToGlobal(cGameMusicHandler_GlobalSave *apSave) (defined in cGameMusicHandler)cGameMusicHandler
Stop(float afFade, int alPrio) (defined in cGameMusicHandler)cGameMusicHandler
Update(float afTimeStep) (defined in cGameMusicHandler)cGameMusicHandlervirtual
~cGameMusicHandler() (defined in cGameMusicHandler)cGameMusicHandler
~iUpdateable() (defined in hpl::iUpdateable)hpl::iUpdateableinlinevirtual