ScummVM API documentation
imageloader.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef ULTIMA4_GFX_IMAGELOADER_H
23 #define ULTIMA4_GFX_IMAGELOADER_H
24 
25 #include "graphics/pixelformat.h"
26 #include "image/image_decoder.h"
27 
28 namespace Common {
29 class SeekableReadStream;
30 }
31 
32 namespace Ultima {
33 namespace Ultima4 {
34 
39 public:
40  U4ImageDecoder(int width, int height, int bpp);
41  virtual ~U4ImageDecoder();
42 
43  // ImageDecoder API
44  void destroy() override;
45  const Graphics::Surface *getSurface() const override { return _surface; }
46  const byte *getPalette() const override { return _palette; }
47  uint16 getPaletteColorCount() const override { return _paletteColorCount; }
48 
49 protected:
50  Graphics::Surface *_surface;
51  const byte *_palette;
52  uint16 _paletteColorCount;
53  int _width, _height, _bpp;
54 
58  void setFromRawData(const byte *rawData);
59 
63  Graphics::PixelFormat getPixelFormatForBpp() const;
64 };
65 
66 } // End of namespace Ultima4
67 } // End of namespace Ultima
68 
69 #endif
Definition: image_decoder.h:52
uint16 getPaletteColorCount() const override
Definition: imageloader.h:47
Definition: surface.h:67
Definition: imageloader.h:38
Definition: pixelformat.h:138
Definition: detection.h:27
const Graphics::Surface * getSurface() const override
Definition: imageloader.h:45
Definition: algorithm.h:29
const byte * getPalette() const override
Definition: imageloader.h:46