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Harvester::HitEffectState Struct Reference
Public Attributes
Common::String
entityName
Common::String
followTargetName
Common::Point
anchorPoint
float
renderZ
= 0.0f
bool
finished
= false
The documentation for this struct was generated from the following file:
engines/harvester/combat/
combat.h
Harvester
HitEffectState
Generated on Thu Oct 22 2026 09:39:45 for ScummVM API documentation by
1.8.13