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enum | SubType {
kCommandBegin = 0,
kCommandEnd = 1,
kScriptCall = 2,
kDialogCall = 3,
kSetInteractiveMode = 4,
kLocationGoTo = 5,
kWalkTo = 7,
kGameLoop = 8,
kScriptPause = 9,
kScriptPauseRandom = 10,
kScriptPauseSkippable = 11,
kScriptAbort = 13,
kExit2DLocation = 16,
kGoto2DLocation = 17,
kRumbleScene = 19,
kFadeScene = 20,
kSwayScene = 21,
kLocationGoToNewCD = 22,
kGameEnd = 23,
kInventoryOpen = 24,
kFloatScene = 25,
kBookOfSecretsOpen = 26,
kDoNothing = 80,
kItem3DPlaceOn = 81,
kItem3DWalkTo = 82,
kItem3DFollowPath = 83,
kItemLookAt = 84,
kItem2DFollowPath = 86,
kItemEnable = 87,
kItemSetActivity = 88,
kItemSelectInInventory = 89,
kUseAnimHierarchy = 92,
kPlayAnimation = 93,
kScriptEnable = 94,
kShowPlay = 95,
kKnowledgeSetBoolean = 96,
kKnowledgeSetInteger = 100,
kKnowledgeAddInteger = 101,
kEnableFloorField = 103,
kPlayAnimScriptItem = 104,
kItemAnimFollowPath = 105,
kKnowledgeAssignBool = 107,
kKnowledgeAssignInteger = 110,
kLocationScrollTo = 111,
kSoundPlay = 112,
kKnowledgeSetIntRandom = 115,
kKnowledgeSubValue = 117,
kItemLookDirection = 118,
kStopPlayingSound = 119,
kLayerGoTo = 120,
kLayerEnable = 121,
kLocationScrollSet = 122,
kFullMotionVideoPlay = 123,
kAnimSetFrame = 125,
kKnowledgeAssignNegatedBool = 126,
kDiaryEnableEntry = 127,
kPATChangeTooltip = 128,
kSoundChange = 129,
kLightSetColor = 130,
kLightFollowPath = 131,
kItem3DRunTo = 132,
kItemPlaceDirection = 133,
kItemRotateDirection = 134,
kActivateTexture = 135,
kActivateMesh = 136,
kItem3DSetWalkTarget = 137,
kSpeakWithoutTalking = 139,
kIsOnFloorField = 162,
kIsItemEnabled = 163,
kIsScriptEnabled = 165,
kIsKnowledgeBooleanSet = 166,
kIsKnowledgeIntegerInRange = 170,
kIsKnowledgeIntegerAbove = 171,
kIsKnowledgeIntegerEqual = 172,
kIsKnowledgeIntegerLower = 173,
kIsScriptActive = 174,
kIsRandom = 175,
kIsAnimScriptItemReached = 176,
kIsItemOnPlace = 177,
kIsAnimPlaying = 179,
kIsItemActivity = 180,
kIsItemNearPlace = 183,
kIsAnimAtTime = 185,
kIsLocation2D = 186,
kIsInventoryOpen = 187
} |
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void | readData (Formats::XRCReadStream *stream) override |
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Command * | resolveArgumentSiblingReference (const Argument &argument) |
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Math::Vector3d | getObjectPosition (const ResourceReference &targetRef, int32 *floorFace=nullptr) |
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Command * | opScriptBegin () |
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Command * | opScriptCall (Script *script, const ResourceReference &scriptRef, int32 synchronous) |
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Command * | opDialogCall (Script *script, const ResourceReference &dialogRef, int32 suspend) |
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Command * | opSetInteractiveMode (bool enabled) |
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Command * | opLocationGoTo (const Common::String &level, const Common::String &location, const ResourceReference &bookmarkRef, int32 direction) |
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Command * | opWalkTo (Script *script, const ResourceReference &objectRef, int32 suspend) |
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Command * | opScriptPauseGameLoop (Script *script, int32 count) |
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Command * | opScriptPause (Script *script, const ResourceReference &durationRef) |
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Command * | opScriptPauseRandom (Script *script, const ResourceReference &itemRef) |
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Command * | opScriptPauseSkippable (Script *script, const ResourceReference &durationRef) |
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Command * | opScriptAbort (ResourceReference scriptRef, bool disable) |
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Command * | opExit2DLocation () |
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Command * | opGoto2DLocation (const Common::String &level, const Common::String &location) |
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Command * | opRumbleScene (Script *script, int32 rumbleDuration, int32 pause) |
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Command * | opFadeScene (Script *script, bool fadeOut, int32 fadeDuration, bool pause) |
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Command * | opSwayScene (int32 periodMs, int32 angleIn, int32 amplitudeIn, int32 offsetIn) |
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Command * | opGameEnd () |
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Command * | opInventoryOpen (bool open) |
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Command * | opFloatScene (int32 periodMs, int32 amplitudeIn, int32 offsetIn) |
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Command * | opBookOfSecretsOpen () |
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Command * | opDoNothing () |
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Command * | opItem3DPlaceOn (const ResourceReference &itemRef, const ResourceReference &targetRef) |
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Command * | opItem3DWalkTo (Script *script, const ResourceReference &itemRef, const ResourceReference &targetRef, bool suspend) |
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Command * | opItemFollowPath (Script *script, ResourceReference itemRef, ResourceReference pathRef, uint32 speed, uint32 suspend) |
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Command * | opItemLookAt (Script *script, const ResourceReference &itemRef, const ResourceReference &objRef, bool suspend, int32 unknown) |
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Command * | opItemEnable (const ResourceReference &itemRef, int32 enable) |
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Command * | opItemSetActivity (Script *script, const ResourceReference &itemRef, int32 animActivity, bool wait) |
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Command * | opItemSelectInInventory (const ResourceReference &itemRef) |
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Command * | opUseAnimHierachy (const ResourceReference &animHierRef) |
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Command * | opPlayAnimation (Script *script, const ResourceReference &animRef, bool suspend) |
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Command * | opScriptEnable (const ResourceReference &scriptRef, int32 enable) |
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Command * | opShowPlay (Script *script, const ResourceReference &ref, int32 suspend) |
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Command * | opKnowledgeSetBoolean (const ResourceReference &knowledgeRef, int32 enable) |
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Command * | opKnowledgeSetInteger (const ResourceReference &knowledgeRef, int32 value) |
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Command * | opKnowledgeSetIntRandom (const ResourceReference &knowledgeRef, uint32 min, uint32 max) |
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Command * | opKnowledgeAddInteger (const ResourceReference &knowledgeRef, int32 increment) |
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Command * | opKnowledgeSubValue (const ResourceReference &knowledgeRef, const ResourceReference &valueRef) |
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Command * | opEnableFloorField (const ResourceReference &floorFieldRef, bool enable) |
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Command * | opPlayAnimScriptItem (Script *script, const ResourceReference &animScriptItemRef, int32 suspend) |
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Command * | opItemAnimFollowPath (Script *script, const ResourceReference &animRef, const ResourceReference &pathRef, int32 speed, bool suspend) |
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Command * | opKnowledgeAssignBool (const ResourceReference &knowledgeRef1, const ResourceReference &knowledgeRef2) |
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Command * | opKnowledgeAssignNegatedBool (const ResourceReference &knowledgeRef1, const ResourceReference &knowledgeRef2) |
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Command * | opKnowledgeAssignInteger (const ResourceReference &knowledgeRef1, const ResourceReference &knowledgeRef2) |
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Command * | opLocationScrollTo (Script *script, const ResourceReference &scrollRef, bool suspend) |
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Command * | opSoundPlay (Script *script, const ResourceReference &soundRef, int32 suspend) |
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Command * | opItemLookDirection (Script *script, const ResourceReference &itemRef, int32 direction, bool suspend) |
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Command * | opStopPlayingSound (const ResourceReference &soundRef) |
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Command * | opLayerGoTo (const ResourceReference &layerRef) |
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Command * | opLayerEnable (const ResourceReference &layerRef, int32 enable) |
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Command * | opLocationScrollSet (const ResourceReference &scrollRef) |
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Command * | opFullMotionVideoPlay (Script *script, const ResourceReference &movieRef, int32 unknown) |
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Command * | opAnimSetFrame (const ResourceReference &animRef, const ResourceReference &knowledgeRef) |
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Command * | opDiaryEnableEntry (const ResourceReference &knowledgeRef) |
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Command * | opPATChangeTooltip (const ResourceReference &patRef, const ResourceReference &stringRef) |
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Command * | opSoundChange (Script *script, const ResourceReference &soundRef, int32 volume, int32 pan, int32 duration, bool pause) |
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Command * | opLightSetColor (const ResourceReference &lightRef, int32 red, int32 green, int32 blue) |
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Command * | opLightFollowPath (Script *script, const ResourceReference &itemRef, const ResourceReference &lightRef, const ResourceReference &pathRef, int32 speed, bool suspend) |
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Command * | opItem3DRunTo (Script *script, const ResourceReference &itemRef, const ResourceReference &targetRef, int32 suspend) |
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Command * | opItemPlaceDirection (const ResourceReference &itemRef, int32 direction) |
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Command * | opItemRotateDirection (Script *script, const ResourceReference &itemRef, int32 direction, int32 speed, bool suspend) |
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Command * | opActivateTexture (const ResourceReference &textureRef) |
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Command * | opActivateMesh (const ResourceReference &meshRef) |
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Command * | opItem3DSetWalkTarget (const ResourceReference &itemRef, const ResourceReference &targetRef) |
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Command * | opSpeakWithoutTalking (Script *script, const ResourceReference &speechRef, int32 unknown) |
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Command * | opIsOnFloorField (const ResourceReference &itemRef, const ResourceReference &floorFieldRef) |
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Command * | opIsItemEnabled (const ResourceReference &itemRef) |
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Command * | opIsScriptEnabled (const ResourceReference &scriptRef) |
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Command * | opIsKnowledgeBooleanSet (const ResourceReference &knowledgeRef) |
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Command * | opIsKnowledgeIntegerInRange (const ResourceReference &knowledgeRef, int32 min, int32 max) |
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Command * | opIsKnowledgeIntegerAbove (const ResourceReference &knowledgeRef, int32 value) |
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Command * | opIsKnowledgeIntegerEqual (const ResourceReference &knowledgeRef, int32 value) |
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Command * | opIsKnowledgeIntegerLower (const ResourceReference &knowledgeRef, int32 value) |
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Command * | opIsScriptActive (const ResourceReference &scriptRef) |
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Command * | opIsRandom (int32 chance) |
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Command * | opIsAnimScriptItemReached (const ResourceReference &animScriptItemRef) |
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Command * | opIsItemNearPlace (const ResourceReference &itemRef, const ResourceReference &positionRef, int32 testDistance) |
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Command * | opIsItemOnPlace (const ResourceReference &itemRef, const ResourceReference &positionRef) |
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Command * | opIsAnimPlaying (const ResourceReference &animRef) |
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Command * | opIsItemActivity (const ResourceReference &itemRef, int32 value) |
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Command * | opIsAnimAtTime (const ResourceReference &animRef, int32 time) |
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Command * | opIsLocation2D () |
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Command * | opIsInventoryOpen () |
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| Object (Object *parent, byte subType, uint16 index, const Common::String &name) |
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void | printWithDepth (uint depth, const Common::String &string) const |
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void | printDescription (uint depth) const |
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virtual void | printData () |
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Command resources are script operations.
The operation code is the resource subtype.
The operation arguments can be integers, strings or resource references.