ScummVM API documentation
debug.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef LASTEXPRESS_DEBUG_H
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#define LASTEXPRESS_DEBUG_H
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#include "gui/debugger.h"
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namespace
LastExpress
{
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#ifdef USE_IMGUI
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void
onImGuiInit();
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void
onImGuiRender();
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void
onImGuiCleanup();
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#endif
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enum
LastExpressDebugChannels {
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kDebugImGui = 1
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};
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class
LastExpressEngine;
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class
Debugger
:
public
GUI::Debugger
{
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public
:
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Debugger
(
LastExpressEngine
*engine);
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~
Debugger
()
override
;
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private
:
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LastExpressEngine
*_engine;
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bool
cmdHelp(
int
argc,
const
char
**argv);
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};
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}
// End of namespace LastExpress
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#endif // LASTEXPRESS_DEBUG_H
LastExpress::LastExpressEngine
Definition:
lastexpress.h:523
GUI::Debugger
Definition:
debugger.h:41
LastExpress
Definition:
archive.h:29
LastExpress::Debugger
Definition:
debug.h:41
engines
lastexpress
debug.h
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