Public Member Functions | |
LastExpressEngine (OSystem *syst, const ADGameDescription *gd) | |
Common::RandomSource & | getRandom () |
Cursor * | getCursor () const |
Font * | getFont () const |
Logic * | getGameLogic () const |
Menu * | getGameMenu () const |
GraphicsManager * | getGraphicsManager () const |
ResourceManager * | getResourceManager () const |
SceneManager * | getSceneManager () const |
SoundManager * | getSoundManager () const |
bool | handleEvents () |
void | pollEvents () |
void | backupEventHandlers () |
void | restoreEventHandlers () |
void | setEventHandlers (EventHandler::EventFunction *eventMouse, EventHandler::EventFunction *eventTick) |
bool | isDemo () const |
Common::String | getTargetName () const |
uint32 | getFrameCounter () const |
Public Member Functions inherited from Engine | |
MetaEngine * | getMetaEngine () const |
void | setMetaEngine (MetaEngine *metaEngine) |
PauseToken | pauseEngine () |
bool | isPaused () const |
void | openMainMenuDialog () |
uint32 | getTotalPlayTime () const |
void | setTotalPlayTime (uint32 time=0) |
Common::TimerManager * | getTimerManager () |
Common::EventManager * | getEventManager () |
Common::SaveFileManager * | getSaveFileManager () |
bool | existExtractedCDAudioFiles (uint track=1) |
bool | isDataAndCDAudioReadFromSameCD () |
void | warnMissingExtractedCDAudio () |
void | handleAutoSave () |
void | saveAutosaveIfEnabled () |
virtual bool | canSaveAutosaveCurrently () |
virtual int | getAutosaveSlot () const |
Engine (OSystem *syst) | |
virtual | ~Engine () |
virtual void | initializePath (const Common::FSNode &gamePath) |
virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
virtual GUI::Debugger * | getDebugger () final |
void | setDebugger (GUI::Debugger *debugger) |
GUI::Debugger * | getOrCreateDebugger () |
bool | enhancementEnabled (int32 cls) |
virtual void | syncSoundSettings () |
virtual void | applyGameSettings () |
virtual void | flipMute () |
virtual Common::String | getSaveStateName (int slot) const |
virtual Common::Error | loadGameState (int slot) |
virtual Common::Error | loadGameStream (Common::SeekableReadStream *stream) |
void | setGameToLoadSlot (int slot) |
virtual bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) |
virtual Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) |
virtual Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) |
virtual bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) |
bool | saveGameDialog () |
bool | loadGameDialog () |
Protected Member Functions | |
Common::Error | run () override |
bool | hasFeature (EngineFeature f) const override |
Protected Member Functions inherited from Engine | |
virtual int | runDialog (GUI::Dialog &dialog) |
void | defaultSyncSoundSettings () |
virtual void | pauseEngineIntern (bool pause) |
Additional Inherited Members | |
Public Types inherited from Engine | |
enum | EngineFeature { kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime, kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride } |
Static Public Member Functions inherited from Engine | |
static void | quitGame () |
static bool | shouldQuit () |
static bool | warnUserAboutUnsupportedGame (Common::String msg=Common::String()) |
static void | errorUnsupportedGame (Common::String extraMsg) |
Public Attributes inherited from Engine | |
OSystem * | _system |
Audio::Mixer * | _mixer |
Protected Attributes inherited from Engine | |
Common::TimerManager * | _timer |
Common::EventManager * | _eventMan |
Common::SaveFileManager * | _saveFileMan |
GUI::Dialog * | _mainMenuDialog |
const Common::String | _targetName |
int32 | _activeEnhancements = kEnhGameBreakingBugFixes |
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overrideprotectedvirtual |
Initialize the engine and start its main loop.
Implements Engine.
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overrideprotectedvirtual |
Determine whether the engine supports the specified feature.
Reimplemented from Engine.