ScummVM API documentation
sound.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef FREESCAPE_SOUND_H
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#define FREESCAPE_SOUND_H
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#include "audio/softsynth/pcspk.h"
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#include "common/array.h"
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namespace
Freescape
{
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struct
soundFx
{
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int
size;
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float
sampleRate;
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byte *data;
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};
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struct
soundUnitZX
{
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bool
isRaw;
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uint16 freqTimesSeconds;
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uint16 tStates;
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float
rawFreq;
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uint32 rawLengthus;
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float
multiplier;
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};
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struct
soundSpeakerFx
{
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uint16 frequencyStart;
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uint8 frequencyDuration;
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uint8 frequencyStepsNumber;
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uint16 frequencyStep;
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uint8 repetitions;
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Common::Array<struct soundSpeakerFx *>
additionalSteps;
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};
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class
SizedPCSpeaker
:
public
Audio::PCSpeaker
{
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public
:
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bool
endOfStream
()
const override
{
return
!isPlaying(); }
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};
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}
// End of namespace Freescape
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#endif // FREESCAPE_SOUND_H
Freescape::soundSpeakerFx
Definition:
sound.h:45
Freescape
Definition:
area.h:36
Common::Array
Definition:
array.h:52
Freescape::soundFx
Definition:
sound.h:30
Freescape::SizedPCSpeaker::endOfStream
bool endOfStream() const override
Definition:
sound.h:56
Freescape::soundUnitZX
Definition:
sound.h:36
Freescape::SizedPCSpeaker
Definition:
sound.h:54
Audio::PCSpeaker
Definition:
pcspk.h:31
engines
freescape
sound.h
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