|
| enum | CameraMovement { kForwardMovement,
kBackwardMovement,
kLeftMovement,
kRightMovement
} |
| |
| enum | FreescapeAction {
kActionNone,
kActionEscape,
kActionSave,
kActionLoad,
kActionToggleSound,
kActionMoveUp,
kActionMoveDown,
kActionMoveLeft,
kActionMoveRight,
kActionShoot,
kActionActivate,
kActionIncreaseAngle,
kActionDecreaseAngle,
kActionChangeStepSize,
kActionToggleRiseLower,
kActionRiseOrFlyUp,
kActionLowerOrFlyDown,
kActionChangeMode,
kActionSkip,
kActionFaceForward,
kActionRotateUp,
kActionRotateDown,
kActionRotateLeft,
kActionRotateRight,
kActionTurnBack,
kActionInfoMenu,
kActionIncreaseStepSize,
kActionDecreaseStepSize,
kActionToggleFlyMode,
kActionToggleClipMode,
kActionDeployDrillingRig,
kActionCollectDrillingRig,
kActionRollLeft,
kActionRollRight,
kActionRest,
kActionRunMode,
kActionWalkMode,
kActionCrawlMode,
kActionRunModifier,
kActionSelectPrince,
kActionSelectPrincess,
kActionQuit,
kActionToggleFlashlight,
kActionToggleStereoscopic,
kActionUnknownKey,
kActionWait
} |
| |
| enum | {
kFreescapeDebugMove = 1,
kFreescapeDebugParser,
kFreescapeDebugCode,
kFreescapeDebugMedia,
kFreescapeDebugGroup
} |
| |
| enum | { kFreescapeDefaultVolume = 192
} |
| |
| enum | GameStateControl {
kFreescapeGameStateStart,
kFreescapeGameStatePlaying,
kFreescapeGameStateDemo,
kFreescapeGameStateEnd,
kFreescapeGameStateRestart
} |
| |
| enum | GameReleaseFlags {
GF_AMIGA_RETAIL = (1 << 0),
GF_AMIGA_BUDGET = (1 << 1),
GF_ZX_RETAIL = (1 << 2),
GF_ZX_BUDGET = (1 << 3),
GF_ZX_DISC = (1 << 4),
GF_CPC_RETAIL = (1 << 5),
GF_CPC_RETAIL_ALT = (1 << 6),
GF_CPC_BUDGET = (1 << 7),
GF_CPC_VIRTUALWORLDS = (1 << 8),
GF_ATARI_RETAIL = (1 << 9),
GF_ATARI_BUDGET = (1 << 10),
GF_C64_TAPE = (1 << 11),
GF_C64_DISC = (1 << 12)
} |
| |
| enum | { kVariableDarkEnding = 28,
kVariableDarkECD = 29,
kVariableActiveECDs = 60
} |
| |
| enum | { kDarkEndingEvathDestroyed = 1,
kDarkEndingECDsDestroyed = 2
} |
| |
| enum | DarkFontSize { kDarkFontSmall,
kDarkFontMedium,
kDarkFontBig
} |
| |
| enum | DrillerFontSize { kDrillerFontSmall,
kDrillerFontNormal
} |
| |
| enum | DrillerReleaseFlags { GF_AMIGA_MAGAZINE_DEMO = (1 << 0),
GF_ATARI_MAGAZINE_DEMO = (1 << 1)
} |
| |
| enum | EclipseReleaseFlags { GF_ZX_DEMO_CRASH = (1 << 0),
GF_ZX_DEMO_MICROHOBBY = (1 << 1)
} |
| |
| enum | { kVariableEclipse2SphinxParts = 1,
kVariableEclipseAnkhs = 32
} |
| |
| enum | { k8bitGameBitTravelRock = 30
} |
| |
| enum | {
k8bitVariableCrawling = 30,
k8bitVariableSpiritsDestroyed = 28,
k8bitVariableEnergy = 62,
k8bitVariableScore = 61,
k8bitVariableShieldDrillerTank = 60,
k8bitVariableEnergyDrillerTank = 59,
k8bitVariableShieldDrillerJet = 58,
k8bitVariableEnergyDrillerJet = 57,
k8bitMaxVariable = 64
} |
| |
| enum | { kConditionalShot = 1 << 0,
kConditionalTimeout = 1 << 1,
kConditionalCollided = 1 << 2,
kConditionalActivated = 1 << 3
} |
| |
| enum | ObjectType {
kEntranceType = 0,
kCubeType = 1,
kSensorType = 2,
kRectangleType = 3,
kEastPyramidType = 4,
kWestPyramidType = 5,
kUpPyramidType = 6,
kDownPyramidType = 7,
kNorthPyramidType = 8,
kSouthPyramidType = 9,
kLineType = 10,
kTriangleType = 11,
kQuadrilateralType = 12,
kPentagonType = 13,
kHexagonType = 14,
kGroupType = 15
} |
| |
| enum | SIDRegs {
kSIDV1FreqLo = 0x00,
kSIDV1FreqHi = 0x01,
kSIDV1PwLo = 0x02,
kSIDV1PwHi = 0x03,
kSIDV1Ctrl = 0x04,
kSIDV1AD = 0x05,
kSIDV1SR = 0x06,
kSIDV2FreqLo = 0x07,
kSIDV2FreqHi = 0x08,
kSIDV2PwLo = 0x09,
kSIDV2PwHi = 0x0A,
kSIDV2Ctrl = 0x0B,
kSIDV2AD = 0x0C,
kSIDV2SR = 0x0D,
kSIDV3FreqLo = 0x0E,
kSIDV3FreqHi = 0x0F,
kSIDV3PwLo = 0x10,
kSIDV3PwHi = 0x11,
kSIDV3Ctrl = 0x12,
kSIDV3AD = 0x13,
kSIDV3SR = 0x14,
kSIDFilterLo = 0x15,
kSIDFilterHi = 0x16,
kSIDFilterCtrl = 0x17,
kSIDVolume = 0x18
} |
| |
|
|
bool | isEncodedCPCDirectColor (uint8 index) |
| |
|
uint8 | encodeCPCDirectColor (uint8 index) |
| |
|
uint8 | decodeCPCDirectColor (uint8 index) |
| |
|
Common::String | shiftStr (const Common::String &str, int shift) |
| |
|
Common::String | centerAndPadString (const Common::String &str, int size) |
| |
|
Graphics::ManagedSurface * | readCPCImage (Common::SeekableReadStream *file, bool mode1) |
| |
|
const Graphics::PixelFormat | getRGBAPixelFormat () |
| |
|
byte | getCPCPixelMode1 (byte cpc_byte, int index) |
| |
|
byte | getCPCPixelMode0 (byte cpc_byte, int index) |
| |
|
byte | getCPCPixel (byte cpc_byte, int index, bool mode1) |
| |
|
Graphics::RendererType | determinateRenderType () |
| |
|
Renderer * | CreateGfxOpenGL (int screenW, int screenH, Common::RenderMode renderMode, bool authenticGraphics) |
| |
|
Renderer * | CreateGfxOpenGLShader (int screenW, int screenH, Common::RenderMode renderMode, bool authenticGraphics) |
| |
|
Renderer * | CreateGfxTinyGL (int screenW, int screenH, Common::RenderMode renderMode) |
| |
|
Renderer * | createRenderer (int screenW, int screenH, Common::RenderMode renderMode, bool authenticGraphics) |
| |
|
Common::String | detokenise8bitCondition (Common::Array< uint16 > &tokenisedCondition, FCLInstructionVector &instructions, bool enableActivated) |
| |
|
FCLInstructionVector * | duplicateCondition (FCLInstructionVector *condition) |
| |
|
Math::AABB | createPlayerAABB (Math::Vector3d const position, int playerHeight, float reductionHeight=0.0f) |
| |
|
float | sweepAABB (Math::AABB const &a, Math::AABB const &b, Math::Vector3d const &direction, Math::Vector3d &normal) |
| |
| Audio::AudioStream * | makeWallyBebenStream (const byte *data, uint32 dataSize, int songNum=1, int rate=44100, bool stereo=true, const WBTableOffsets *offsets=nullptr) |
| |
|
bool | extractZxSpectrumTapeFiles (Common::SeekableReadStream &stream, const char *prefix, ZxTapeFileList &files) |
| |
|
bool | matchZxSpectrumTapeFiles (const ZxTapeFileList &files, const ADGameDescription &desc, uint md5Bytes=5000) |
| |
|
Common::Archive * | makeZxSpectrumTapeArchive (const ADGameDescription &desc, const Common::Path &gamePath) |
| |
Shared music data for Castle Master backported music players.
Song data extracted from the default subtune in the C64 PSID. The order lists are expanded from the original repeat commands, while the pattern data remains in the original note/rest/instrument command format.
Shared music data for Total Eclipse backported music players.
Song data extracted from the C64 version's Wally Beben music engine. The shared instrument table strips SID-only pulse-width fields, but the original pulse-width values are kept below for ports that can use them. This header is included by both the AY and OPL player implementations.