22#ifndef NEVERHOOD_MOUSE_H
23#define NEVERHOOD_MOUSE_H
25#include "neverhood/neverhood.h"
26#include "neverhood/sprite.h"
27#include "neverhood/graphics.h"
28#include "neverhood/resource.h"
44 void load(uint32 fileHash);
54 void init(uint32 fileHash);
56 void updateCursorNum();
Definition: resource.h:122
Definition: neverhood.h:69
Definition: graphics.h:42