Classes | |
struct | SaveHeader |
Public Types | |
enum | kReadSaveHeaderError { kRSHENoError = 0, kRSHEInvalidType = 1, kRSHEInvalidVersion = 2, kRSHEIoError = 3 } |
Public Types inherited from Engine | |
enum | EngineFeature { kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime, kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride } |
Public Member Functions | |
NeverhoodEngine (OSystem *syst, const ADGameDescription *gameDesc) | |
const char * | getGameId () const |
Common::Platform | getPlatform () const |
Common::Language | getLanguage () const |
bool | hasFeature (EngineFeature f) const override |
bool | isDemo () const |
bool | isBigDemo () const |
bool | applyResourceFixes () const |
Common::String | getTargetName () |
bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
Common::Error | loadGameState (int slot) override |
Common::Error | saveGameState (int slot, const Common::String &description, bool isAutosave=false) override |
Common::Error | removeGameState (int slot) |
bool | savegame (const char *filename, const char *description) |
bool | loadgame (const char *filename) |
Common::String | getSaveStateName (int slot) const override |
GameState & | gameState () |
GameModule * | gameModule () |
int16 | getMouseX () const |
int16 | getMouseY () const |
NPoint | getMousePos () |
void | toggleSoundUpdate (bool state) |
void | toggleMusic (bool state) |
bool | musicIsEnabled () |
bool | shouldOffsetFontNhc () const |
const SubtitleGlyph * | getSubfont () const |
Public Member Functions inherited from Engine | |
MetaEngine * | getMetaEngine () const |
void | setMetaEngine (MetaEngine *metaEngine) |
PauseToken | pauseEngine () |
bool | isPaused () const |
void | openMainMenuDialog () |
uint32 | getTotalPlayTime () const |
void | setTotalPlayTime (uint32 time=0) |
Common::TimerManager * | getTimerManager () |
Common::EventManager * | getEventManager () |
Common::SaveFileManager * | getSaveFileManager () |
bool | existExtractedCDAudioFiles (uint track=1) |
bool | isDataAndCDAudioReadFromSameCD () |
void | warnMissingExtractedCDAudio () |
void | handleAutoSave () |
void | saveAutosaveIfEnabled () |
virtual bool | canSaveAutosaveCurrently () |
virtual int | getAutosaveSlot () const |
Engine (OSystem *syst) | |
virtual | ~Engine () |
virtual void | initializePath (const Common::FSNode &gamePath) |
virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
virtual GUI::Debugger * | getDebugger () final |
void | setDebugger (GUI::Debugger *debugger) |
GUI::Debugger * | getOrCreateDebugger () |
bool | enhancementEnabled (int32 cls) |
virtual void | syncSoundSettings () |
virtual void | applyGameSettings () |
virtual void | flipMute () |
virtual Common::Error | loadGameStream (Common::SeekableReadStream *stream) |
void | setGameToLoadSlot (int slot) |
virtual Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) |
bool | saveGameDialog () |
bool | loadGameDialog () |
Static Public Member Functions | |
static Common::String | getSavegameFilename (const Common::String &target, int num) |
static WARN_UNUSED_RESULT kReadSaveHeaderError | readSaveHeader (Common::SeekableReadStream *in, SaveHeader &header, bool skipThumbnail=true) |
Static Public Member Functions inherited from Engine | |
static void | quitGame () |
static bool | shouldQuit () |
static bool | warnUserAboutUnsupportedGame (Common::String msg=Common::String()) |
static void | errorUnsupportedGame (Common::String extraMsg) |
Public Attributes | |
const ADGameDescription * | _gameDescription |
Common::RandomSource * | _rnd |
int16 | _mouseX |
int16 | _mouseY |
uint16 | _buttonState |
GameState | _gameState |
GameVars * | _gameVars |
Screen * | _screen |
ResourceMan * | _res |
GameModule * | _gameModule |
StaticData * | _staticData |
SoundMan * | _soundMan |
AudioResourceMan * | _audioResourceMan |
bool | _isSaveAllowed |
Public Attributes inherited from Engine | |
OSystem * | _system |
Audio::Mixer * | _mixer |
Protected Member Functions | |
Common::Error | run () override |
void | mainLoop () |
Protected Member Functions inherited from Engine | |
virtual int | runDialog (GUI::Dialog &dialog) |
void | defaultSyncSoundSettings () |
virtual void | pauseEngineIntern (bool pause) |
Additional Inherited Members | |
Protected Attributes inherited from Engine | |
Common::TimerManager * | _timer |
Common::EventManager * | _eventMan |
Common::SaveFileManager * | _saveFileMan |
GUI::Dialog * | _mainMenuDialog |
const Common::String | _targetName |
int32 | _activeEnhancements = kEnhGameBreakingBugFixes |
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overrideprotectedvirtual |
Initialize the engine and start its main loop.
Implements Engine.
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overridevirtual |
Determine whether the engine supports the specified feature.
Reimplemented from Engine.
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inlineoverridevirtual |
Indicate whether a game state can be loaded.
msg | Optional pointer to message explaining why it is disabled |
Reimplemented from Engine.
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inlineoverridevirtual |
Indicate whether a game state can be saved.
msg | Optional pointer to message explaining why it is disabled |
Reimplemented from Engine.
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overridevirtual |
Load a game state.
slot | The slot from which a save state should be loaded. |
Reimplemented from Engine.
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overridevirtual |
Save a game state.
slot | The slot into which the save state should be stored. |
desc | Description for the save state, entered by the user. |
isAutosave | Expected to be true if an autosave is being created. |
Reimplemented from Engine.
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overridevirtual |
Generate the savegame filename.
Reimplemented from Engine.