26 #include "common/scummsys.h" 42 void removeObjectFromWalk(
Compact *cpt);
43 void objectToWalk(
Compact *cpt);
48 void plotGrid(uint32 x, uint32 y, uint32 width,
Compact *cpt);
50 void removeGrid(uint32 x, uint32 y, uint32 width,
Compact *cpt);
51 uint8 *giveGrid(uint32 pScreen);
54 void objectToWalk(uint8 gridIdx, uint32 bitNum, uint32 width);
55 void removeObjectFromWalk(uint8 gridIdx, uint32 bitNum, uint32 width);
56 bool getGridValues(
Compact *cpt, uint8 *resGrid, uint32 *resBitNum, uint32 *resWidth);
57 bool getGridValues(uint32 x, uint32 y, uint32 width,
Compact *cpt, uint8 *resGrid, uint32 *resBitNum, uint32 *resWidth);
59 static int8 _gridConvertTable[];
60 uint8 *_gameGrids[TOT_NO_GRIDS];
Definition: autoroute.h:28