26#include "common/coroutines.h"
28#include "tinsel/multiobj.h"
32#define MAX_SOUNDREELS 10
40void PlayFilm(
CORO_PARAM,
SCNHANDLE film,
int x,
int y,
int actorid,
bool splay,
bool sfact,
bool escOn,
int myescEvent,
bool bTop,
OBJECT** playfield);
44void PlayFilmc(
CORO_PARAM,
SCNHANDLE hFilm,
int x,
int y,
int actorid,
bool splay,
bool sfact,
bool escOn,
int myescEvent,
bool bTop,
OBJECT** playfield);
46void RestoreActorReels(
SCNHANDLE hFilm,
short reelnum,
short z,
int x,
int y);
47void RestoreActorReels(
SCNHANDLE hFilm,
int actor,
int x,
int y);
#define CORO_PARAM
Definition: coroutines.h:107
uint32 SCNHANDLE
Definition: dw.h:31
Definition: multiobj.h:38