This is the complete list of members for Illusions::BbdouCursor, including all inherited members.
_bbdou (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
_control (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
_cursorSequences (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
_data (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
_vm (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
addCursorSequenceId(uint32 objectId, uint32 sequenceId) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
BbdouCursor(IllusionsEngine_BBDOU *vm, BbdouSpecialCode *bbdou) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
calcTrackingCursorIndex(uint trackingFlags) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
calcTrackingFlags(Common::Point actorPos, Common::Point trackingLimits) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
disable(uint32 objectId) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
enable(uint32 objectId) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
findCursorSequenceId(uint32 objectId) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
getSequenceId1(int sequenceIndex) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
getTrackingCursorSequenceId(Control *control, uint32 &outSequenceId) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
hide(uint32 objectId) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
init(uint32 objectId, uint32 progResKeywordId) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
reset(uint32 objectId) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
resetActiveVerbs() (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
restoreAfterTrackingCursor() (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
restoreInfo() (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
saveBeforeTrackingCursor(Control *control, uint32 sequenceId) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
saveInfo() (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
show(Control *control) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
updateTrackingCursor(Control *control) (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor | |
~BbdouCursor() (defined in Illusions::BbdouCursor) | Illusions::BbdouCursor |