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| BbdouCursor (IllusionsEngine_BBDOU *vm, BbdouSpecialCode *bbdou) |
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void | init (uint32 objectId, uint32 progResKeywordId) |
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void | enable (uint32 objectId) |
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void | disable (uint32 objectId) |
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void | reset (uint32 objectId) |
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void | addCursorSequenceId (uint32 objectId, uint32 sequenceId) |
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uint32 | findCursorSequenceId (uint32 objectId) |
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bool | updateTrackingCursor (Control *control) |
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void | saveInfo () |
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void | restoreInfo () |
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void | saveBeforeTrackingCursor (Control *control, uint32 sequenceId) |
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void | restoreAfterTrackingCursor () |
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uint32 | getSequenceId1 (int sequenceIndex) |
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uint | calcTrackingFlags (Common::Point actorPos, Common::Point trackingLimits) |
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uint | calcTrackingCursorIndex (uint trackingFlags) |
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bool | getTrackingCursorSequenceId (Control *control, uint32 &outSequenceId) |
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void | resetActiveVerbs () |
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void | show (Control *control) |
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void | hide (uint32 objectId) |
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The documentation for this class was generated from the following file: