ScummVM API documentation
room996.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION9_ROOM996_H
23#define M4_RIDDLE_ROOMS_SECTION9_ROOM996_H
24
25#include "m4/riddle/rooms/room.h"
26#include "m4/wscript/ws_machine.h"
27
28namespace M4 {
29namespace Riddle {
30namespace Rooms {
31
32class Room996 : public Room {
33public:
34 Room996() : Room() {}
35 ~Room996() override {}
36
37 void preload() override;
38 void init() override;
39 void pre_parser() override;
40 void parser() override;
41 void daemon() override;
42
43private:
44 int32 _flagArray[12] = {};
45 int32 _journalIndex = 1;
46 int32 _moveValue = 0;
47 bool _check201Fl = false;
48 bool _check207Fl = false;
49 bool _check208Fl = false;
50 bool _check209Fl = false;
51
52 machine *_roomStates_ear2 = nullptr;
53 machine *_roomStates_field4 = nullptr;
54 machine *_roomStates_field8 = nullptr;
55 machine *_roomStates_field18 = nullptr;
56 machine *_roomStates_field24 = nullptr;
57 machine *_roomStates_field4C = nullptr;
58 machine *_roomStates_loop0 = nullptr;
59 machine *_roomStates_loop1 = nullptr;
60 machine *_roomStates_loop2 = nullptr;
61 machine *_roomStates_loop3 = nullptr;
62 machine *_roomStates_loop4 = nullptr;
63 machine *_roomStates_loop5 = nullptr;
64 machine *_roomStates_loop6 = nullptr;
65 machine *_roomStates_loop7 = nullptr;
66 machine *_roomStates_pu = nullptr;
67 machine *_roomStates_ripTalk = nullptr;
68 machine *_roomStates_ripTalker = nullptr;
69 machine *_roomStates_ripTalking = nullptr;
70 machine *_roomStates_tt = nullptr;
71 machine *_roomStates_untie = nullptr;
72};
73
74} // namespace Rooms
75} // namespace Riddle
76} // namespace M4
77
78#endif
Definition: room996.h:32
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156