ScummVM API documentation
texture.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef WATCHMAKER_TEXTURE_H
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#define WATCHMAKER_TEXTURE_H
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#include "common/array.h"
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#include "common/str.h"
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#include "common/textconsole.h"
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#include "watchmaker/3d/dds_header.h"
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#include "graphics/surface.h"
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#include "watchmaker/rect.h"
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namespace
Watchmaker
{
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class
WGame;
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// Texture structs
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struct
gTexture
{
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Common::String
name;
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Texture
*_texture =
nullptr
;
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int
RealDimX = 0;
// original dimensions
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int
RealDimY = 0;
// original dimensions
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int
DimX = 0;
// current dimensions
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int
DimY = 0;
// current dimensions
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int
ID = 0;
// id
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int
Flags = 0;
// Flags
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bool
isEmpty() {
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return
_texture ==
nullptr
;
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}
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void
clear() {
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// TODO: This will only work for the back-surface
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warning
(
"Clearing %d"
, _blitsOnTop.
size
());
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_blitsOnTop.
clear
();
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}
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void
render(
WGame
&game,
Common::Rect
src,
Common::Rect
dst);
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void
blitInto(
gTexture
*texture,
Common::Rect
src,
Common::Rect
dst) {
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_blitsOnTop.
push_back
({texture, src, dst});
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}
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private
:
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struct
Blit {
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gTexture
*texture;
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Common::Rect
src;
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Common::Rect
dst;
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};
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Common::Array<Blit>
_blitsOnTop;
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};
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}
// End of namespace Watchmaker
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#endif // WATCHMAKER_TEXTURE_H
Watchmaker
Definition:
2d_stuff.h:30
Common::String
Definition:
str.h:59
warning
void warning(MSVC_PRINTF const char *s,...) GCC_PRINTF(1
Common::Array< Blit >
Common::Array::clear
void clear()
Definition:
array.h:320
Common::Rect
Definition:
rect.h:144
Common::Array::push_back
void push_back(const T &element)
Definition:
array.h:180
Watchmaker::gTexture
Definition:
texture.h:36
Common::Array::size
size_type size() const
Definition:
array.h:315
Watchmaker::WGame
Definition:
game.h:56
Watchmaker::Texture
Definition:
dds_header.h:50
engines
watchmaker
3d
texture.h
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