ScummVM API documentation
Watchmaker::gTexture Struct Reference

Public Member Functions

bool isEmpty ()
 
void clear ()
 
void render (WGame &game, Common::Rect src, Common::Rect dst)
 
void blitInto (gTexture *texture, Common::Rect src, Common::Rect dst)
 

Public Attributes

Common::String name
 
Texture_texture = nullptr
 
int RealDimX = 0
 
int RealDimY = 0
 
int DimX = 0
 
int DimY = 0
 
int ID = 0
 
int Flags = 0
 

The documentation for this struct was generated from the following file: