ScummVM API documentation
widget_inventory.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SHERLOCK_TATTOO_WIDGET_INVENTORY_H
23#define SHERLOCK_TATTOO_WIDGET_INVENTORY_H
24
25#include "common/scummsys.h"
26#include "sherlock/tattoo/widget_base.h"
27#include "sherlock/tattoo/widget_tooltip.h"
28
29namespace Sherlock {
30
31class SherlockEngine;
32
33namespace Tattoo {
34
35#define NUM_INVENTORY_SHOWN 8 // Number of Inventory Items Shown
36
37class WidgetInventory;
38
40private:
41 WidgetInventory *_owner;
42protected:
46 void drawBackground() override {}
47public:
49 ~WidgetInventoryTooltip() override {}
50
54 void setText(const Common::String &str);
55
59 void handleEvents() override;
60};
61
63private:
64 WidgetInventory *_owner;
65 Common::StringArray _inventCommands;
66
67 void highlightControls();
68public:
69 int _invVerbSelect, _oldInvVerbSelect;
70public:
72 ~WidgetInventoryVerbs() override {}
73
74 void load();
75
79 void handleEvents() override;
80};
81
83 friend class WidgetInventoryTooltip;
84 friend class WidgetInventoryVerbs;
85private:
86 int _invVerbMode;
87 int _selector, _oldSelector;
88 int _invSelect, _oldInvSelect;
89 WidgetInventoryTooltip _tooltipWidget;
90 WidgetInventoryVerbs _verbList;
91 bool _swapItems;
92 Surface _menuSurface;
93 Common::String _invTarget;
94
98 void drawBars();
99
103 void checkInvTabbingKeys();
104
108 void highlightControls();
109public:
110 int _invMode;
111 Common::String _action;
112 Common::String _verb;
113public:
115 ~WidgetInventory() override {}
116
120 void load(int mode);
121
126
130 void close();
131
135 void handleEvents() override;
136
140 void banishWindow() override;
141
145 void erase() override;
146
150 void draw() override;
151};
152
153} // End of namespace Tattoo
154
155} // End of namespace Sherlock
156
157#endif
Definition: str.h:59
Definition: sherlock.h:206
Definition: surface.h:130
Definition: widget_base.h:37
Definition: widget_inventory.h:82
Definition: widget_inventory.h:39
void drawBackground() override
Definition: widget_inventory.h:46
void setText(const Common::String &str)
Definition: widget_inventory.h:62
Definition: widget_tooltip.h:35