ScummVM API documentation
Saga::AnimationData Struct Reference

Public Attributes

ByteArray resourceData
 
uint16 magic
 
uint16 screenWidth
 
uint16 screenHeight
 
byte unknown06
 
byte unknown07
 
int16 maxFrame
 
int16 loopFrame
 
int16 currentFrame
 
Common::Array< size_t > frameOffsets
 
uint16 completed
 
uint16 cycles
 
int frameTime
 
AnimationState state
 
int16 linkId
 
uint16 flags
 

The documentation for this struct was generated from the following file: