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bool | isRerunRequired () |
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void | setRerunFlag (bool flag) |
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bool | isSessionInteractive () |
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void | setSessionAsInteractive (bool status) |
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bool | isGameDataFound () |
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void | setGameDataFound (bool status) |
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TestbedConfigManager * | getTestbedConfigManager () |
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void | setTestbedConfigManager (TestbedConfigManager *confMan) |
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Common::Path & | getLogDirectory () |
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void | setLogDirectory (const Common::Path &dirname) |
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Common::String & | getLogFilename () |
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void | setLogFilename (const Common::String &filename) |
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Common::WriteStream * | getLogWriteStream () |
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Graphics::FontManager::FontUsage | getCurrentFontUsageType () |
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void | setCurrentFontUsageType (Graphics::FontManager::FontUsage f) |
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void | initLogging (const Common::Path &dirname, const char *filename, bool enable=true) |
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void | initLogging (bool enable=true) |
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void | deleteWriteStream () |
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static bool | hasInstance () |
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static ConfigParams & | instance () |
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static void | destroy () |
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typedef ConfigParams | SingletonBaseType |
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static ConfigParams * | _singleton |
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◆ initLogging()
void Testbed::ConfigParams::initLogging |
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const Common::Path & |
dirname, |
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const char * |
filename, |
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bool |
enable = true |
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) |
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Note: To enable logging, this function must be called once first.
The documentation for this class was generated from the following file: