ScummVM API documentation
Stark::GameWindow Member List

This is the complete list of members for Stark::GameWindow, including all inherited members.

_actionMenu (defined in Stark::GameWindow)Stark::GameWindowprotected
_cursor (defined in Stark::Window)Stark::Windowprotected
_displayExit (defined in Stark::GameWindow)Stark::GameWindowprotected
_exitArrow (defined in Stark::GameWindow)Stark::GameWindowprotected
_exitArrowLeft (defined in Stark::GameWindow)Stark::GameWindowprotected
_exitArrowRight (defined in Stark::GameWindow)Stark::GameWindowprotected
_exitLeftBoundary (defined in Stark::GameWindow)Stark::GameWindowprotected
_exitRightBoundary (defined in Stark::GameWindow)Stark::GameWindowprotected
_fadeRenderer (defined in Stark::GameWindow)Stark::GameWindowprotected
_gfx (defined in Stark::Window)Stark::Windowprotected
_inventory (defined in Stark::GameWindow)Stark::GameWindowprotected
_objectRelativePosition (defined in Stark::GameWindow)Stark::GameWindowprotected
_objectUnderCursor (defined in Stark::GameWindow)Stark::GameWindowprotected
_position (defined in Stark::Window)Stark::Windowprotected
_renderEntries (defined in Stark::GameWindow)Stark::GameWindowprotected
_visible (defined in Stark::Window)Stark::Windowprotected
checkObjectAtPos(const Common::Point &pos, int16 selectedInventoryItem, int16 &singlePossibleAction, bool &isDefaultAction) (defined in Stark::GameWindow)Stark::GameWindowprotected
GameWindow(Gfx::Driver *gfx, Cursor *cursor, ActionMenu *actionMenu, InventoryWindow *inventory) (defined in Stark::GameWindow)Stark::GameWindow
getRelativeMousePosition() const (defined in Stark::Window)Stark::Windowprotected
getScreenshot() constStark::Window
handleClick()Stark::Window
handleDoubleClick()Stark::Window
handleGameLoop()Stark::Window
handleMouseMove()Stark::Window
handleRightClick()Stark::Window
isMouseInside() constStark::Window
isVisible() constStark::Window
onClick(const Common::Point &pos) override (defined in Stark::GameWindow)Stark::GameWindowprotectedvirtual
onDoubleClick(const Common::Point &pos) override (defined in Stark::GameWindow)Stark::GameWindowprotectedvirtual
onGameLoop() (defined in Stark::Window)Stark::Windowinlineprotectedvirtual
onMouseMove(const Common::Point &pos) override (defined in Stark::GameWindow)Stark::GameWindowprotectedvirtual
onRender() override (defined in Stark::GameWindow)Stark::GameWindowprotectedvirtual
onRightClick(const Common::Point &pos) override (defined in Stark::GameWindow)Stark::GameWindowprotectedvirtual
onScreenChanged()Stark::GameWindow
render()Stark::Window
reset()Stark::GameWindow
toggleExitDisplay()Stark::GameWindowinline
Window(Gfx::Driver *gfx, Cursor *cursor) (defined in Stark::Window)Stark::Window
~GameWindow() (defined in Stark::GameWindow)Stark::GameWindowvirtual
~Window() (defined in Stark::Window)Stark::Windowvirtual