This is the complete list of members for Stark::GameWindow, including all inherited members.
_actionMenu (defined in Stark::GameWindow) | Stark::GameWindow | protected |
_cursor (defined in Stark::Window) | Stark::Window | protected |
_displayExit (defined in Stark::GameWindow) | Stark::GameWindow | protected |
_exitArrow (defined in Stark::GameWindow) | Stark::GameWindow | protected |
_exitArrowLeft (defined in Stark::GameWindow) | Stark::GameWindow | protected |
_exitArrowRight (defined in Stark::GameWindow) | Stark::GameWindow | protected |
_exitLeftBoundary (defined in Stark::GameWindow) | Stark::GameWindow | protected |
_exitRightBoundary (defined in Stark::GameWindow) | Stark::GameWindow | protected |
_fadeRenderer (defined in Stark::GameWindow) | Stark::GameWindow | protected |
_gfx (defined in Stark::Window) | Stark::Window | protected |
_inventory (defined in Stark::GameWindow) | Stark::GameWindow | protected |
_objectRelativePosition (defined in Stark::GameWindow) | Stark::GameWindow | protected |
_objectUnderCursor (defined in Stark::GameWindow) | Stark::GameWindow | protected |
_position (defined in Stark::Window) | Stark::Window | protected |
_renderEntries (defined in Stark::GameWindow) | Stark::GameWindow | protected |
_visible (defined in Stark::Window) | Stark::Window | protected |
checkObjectAtPos(const Common::Point &pos, int16 selectedInventoryItem, int16 &singlePossibleAction, bool &isDefaultAction) (defined in Stark::GameWindow) | Stark::GameWindow | protected |
GameWindow(Gfx::Driver *gfx, Cursor *cursor, ActionMenu *actionMenu, InventoryWindow *inventory) (defined in Stark::GameWindow) | Stark::GameWindow | |
getRelativeMousePosition() const (defined in Stark::Window) | Stark::Window | protected |
getScreenshot() const | Stark::Window | |
handleClick() | Stark::Window | |
handleDoubleClick() | Stark::Window | |
handleGameLoop() | Stark::Window | |
handleMouseMove() | Stark::Window | |
handleRightClick() | Stark::Window | |
isMouseInside() const | Stark::Window | |
isVisible() const | Stark::Window | |
onClick(const Common::Point &pos) override (defined in Stark::GameWindow) | Stark::GameWindow | protectedvirtual |
onDoubleClick(const Common::Point &pos) override (defined in Stark::GameWindow) | Stark::GameWindow | protectedvirtual |
onGameLoop() (defined in Stark::Window) | Stark::Window | inlineprotectedvirtual |
onMouseMove(const Common::Point &pos) override (defined in Stark::GameWindow) | Stark::GameWindow | protectedvirtual |
onRender() override (defined in Stark::GameWindow) | Stark::GameWindow | protectedvirtual |
onRightClick(const Common::Point &pos) override (defined in Stark::GameWindow) | Stark::GameWindow | protectedvirtual |
onScreenChanged() | Stark::GameWindow | |
render() | Stark::Window | |
reset() | Stark::GameWindow | |
toggleExitDisplay() | Stark::GameWindow | inline |
Window(Gfx::Driver *gfx, Cursor *cursor) (defined in Stark::Window) | Stark::Window | |
~GameWindow() (defined in Stark::GameWindow) | Stark::GameWindow | virtual |
~Window() (defined in Stark::Window) | Stark::Window | virtual |