anchorX(Direction d) (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | inline |
anchorY(Direction d) (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | inline |
boxV(Direction d) (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | inline |
clip(Direction d) (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | inline |
dialogClip(const pyrodactyl::people::PersonState &state) (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | |
flip(Direction d) (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | inline |
load(rapidxml::xml_node< char > *node) (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | |
resetClip(Direction d) (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | |
shadow(Direction d) (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | inline |
type(WalkAnimType type) (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | inline |
type() (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | inline |
type(const Vector2f &vel, Direction &dir, const pyrodactyl::people::PersonState &pst, const bool &first_x) (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | |
updateClip(Direction d, bool reset) (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | |
updateClip(const pyrodactyl::people::PersonState &state) (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | |
WalkFrames() (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | inline |
~WalkFrames() (defined in Crab::pyrodactyl::anim::WalkFrames) | Crab::pyrodactyl::anim::WalkFrames | inline |