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void | load (rapidxml::xml_node< char > *node) |
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bool | updateClip (Direction d, bool reset) |
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void | resetClip (Direction d) |
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void | type (WalkAnimType type) |
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WalkAnimType | type () |
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bool | type (const Vector2f &vel, Direction &dir, const pyrodactyl::people::PersonState &pst, const bool &first_x) |
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const Rect & | clip (Direction d) |
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const Rect & | boxV (Direction d) |
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const TextureFlipType & | flip (Direction d) |
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const ShadowOffset & | shadow (Direction d) |
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int | anchorX (Direction d) |
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int | anchorY (Direction d) |
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Rect | dialogClip (const pyrodactyl::people::PersonState &state) |
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void | updateClip (const pyrodactyl::people::PersonState &state) |
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The documentation for this class was generated from the following file: