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| Text (AsylumEngine *engine) |
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ResourceId | loadFont (ResourceId resourceId) |
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void | setPosition (const Common::Point &point) |
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int16 | getWidth (const char *text) |
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int16 | getWidth (const char *text, int16 length) |
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int16 | getWidth (ResourceId resourceId) |
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char * | get (ResourceId resourceId) |
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void | drawASCII (char character) |
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void | draw (const char *text) |
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void | draw (const Common::Point &point, const char *text) |
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void | draw (ResourceId resourceId) |
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void | draw (const Common::Point &point, ResourceId resourceId) |
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void | draw (const char *text, ResourceId fontResourceId, int16 y) |
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void | draw (const char *text, int16 length) |
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int16 | draw (TextCentering centering, const Common::Point &point, int16 spacing, int16 width, const char *text) |
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void | drawChinese (const Common::U32String &utext) |
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int16 | draw (int16 a1, int16 a2, TextCentering centering, const Common::Point &point, int16 spacing, int16 width, const char *text) |
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void | drawCentered (const Common::Point &point, int16 width, const char *text) |
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void | drawCentered (const Common::Point &point, int16 width, ResourceId resourceId) |
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void | drawCentered (const Common::Point &point, int16 width, int16 length, const char *text) |
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void | setTransTableNum (uint32 val) |
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