ScummVM API documentation
room409.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_RIDDLE_ROOMS_SECTION4_ROOM409_H
23 #define M4_RIDDLE_ROOMS_SECTION4_ROOM409_H
24 
25 #include "m4/riddle/rooms/room.h"
26 
27 namespace M4 {
28 namespace Riddle {
29 namespace Rooms {
30 
31 class Room409 : public Room {
32 private:
33  int _volume = 0;
34  bool _flag = false;
35  machine *_ripley = nullptr;
36  machine *_shadow = nullptr;
37  machine *_turtleRope = nullptr;
38  machine *_wolfWalker = nullptr;
39  machine *_doorOpen = nullptr;
40  int _seriesShadow = 0;
41  int _seriesDoorOpen = 0;
42  int _seriesRope = 0;
43  int _seriesWolfOpensDoor = 0;
44  int _seriesReadTelegram = 0;
45  int _seriesRp02 = 0;
46  int _seriesHeadTurn = 0;
47  int _seriesTalker = 0;
48  int _seriesReachHand = 0;
49 
50 public:
51  Room409() : Room() {}
52  ~Room409() override {}
53 
54  void init() override;
55  void daemon() override;
56 };
57 
58 } // namespace Rooms
59 } // namespace Riddle
60 } // namespace M4
61 
62 #endif
Definition: ws_machine.h:153
Definition: database.h:28
Definition: room409.h:31
Definition: room.h:39