#include <settings.h>
Public Member Functions | |
bool | operator== (const SettingsData &) const |
bool | operator!= (const SettingsData &) const |
Public Attributes | |
int | _battleSpeed |
bool | _campingAlwaysCombat |
int | _campTime |
bool | _debug |
bool | _enhancements |
SettingsEnhancementOptions | _enhancementsOptions |
bool | _filterMoveMessages |
int | _gameCyclesPerSecond |
int | _screenAnimationFramesPerSecond |
bool | _innAlwaysCombat |
int | _innTime |
MouseOptions | _mouseOptions |
uint | _scale |
bool | _screenShakes |
int | _gamma |
int | _shakeInterval |
bool | _shortcutCommands |
int | _shrineTime |
int | _spellEffectSpeed |
bool | _validateXml |
bool | _volumeFades |
int | _titleSpeedRandom |
int | _titleSpeedOther |
int | _eventTimerGranularity |
Common::String | _filter |
Common::String | _gemLayout |
Common::String | _lineOfSight |
Common::String | _videoType |
Common::String | _battleDiff |
Common::String | _logging |
Common::String | _game |
SettingsData stores all the settings information.