ScummVM API documentation
3dck.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef FREESCAPE_SOUND_3DCK_H
23#define FREESCAPE_SOUND_3DCK_H
24
25#include "common/array.h"
26
27namespace Audio {
28class Mixer;
29}
30
31namespace Freescape {
32
33class Sound;
34
35static const uint32 kKitPITClock = 1193182;
36
37Sound *createKitAdLibSound(Audio::Mixer *mixer, const Common::Array<byte> &data);
38
39} // namespace Freescape
40
41#endif
Definition: mixer.h:70
Definition: system.h:39
Definition: area.h:36