ScummVM API documentation
room903.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_RIDDLE_ROOMS_SECTION9_ROOM903_H
23 #define M4_RIDDLE_ROOMS_SECTION9_ROOM903_H
24 
25 #include "m4/core/rooms.h"
26 
27 namespace M4 {
28 namespace Riddle {
29 namespace Rooms {
30 
31 class Room903 : public Room {
32 public:
33  Room903() : Room() {}
34  ~Room903() override {}
35 
36  void preload() override;
37  void init() override;
38  void daemon() override;
39 
40 private:
41  machine *_roomStates_field4 = nullptr;
42  bool _buttonDown = false;
43  static void escapePressed(void *, void *);
44 };
45 
46 } // namespace Rooms
47 } // namespace Riddle
48 } // namespace M4
49 
50 #endif
Definition: ws_machine.h:153
Definition: database.h:28
Definition: room.h:39
Definition: room903.h:31