ScummVM API documentation
c64.sfx.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef FREESCAPE_DARK_C64_SFX_H
23 #define FREESCAPE_DARK_C64_SFX_H
24 
25 #include "audio/sid.h"
26 #include "freescape/sid.h"
27 #include "freescape/sound.h"
28 
29 namespace Freescape {
30 
31 class DarkSideC64SFXPlayer : public Sound {
32 public:
35 
36  void playSound(int sfxIndex, Type type) override;
37  void stopSound(Type type) override;
38  bool isPlayingSound(Type type) const override;
39 
40  void sfxTick();
41 
42  void initSID();
43  void destroySID();
44 
45 private:
46  SID::SID *_sid;
47 
48  void sidWrite(int reg, uint8 data);
49  void onTimer();
50 
51  // State machine ($C801 equivalent)
52  uint8 _state; // 0=off, 1=start, 2=slide
53 
54  // Work buffer (copied from SFX data table)
55  uint8 _numNotes;
56  uint8 _repeatCount;
57  uint8 _waveform;
58  uint8 _speed;
59 
60  // Runtime state
61  uint8 _repeatLeft; // $CE52: remaining sequence repeats
62  uint8 _notesLeft; // $CE55: remaining notes in this pass
63  uint8 _freqIndex; // $CE54: index into freq/delta arrays (by 2)
64  uint8 _durIndex; // $CE53: index into duration array (by 1)
65  uint8 _durCounter; // $CE4F: remaining ticks for current note
66  uint8 _speedCounter; // $CE56: frames until next freq update
67 
68  // Current frequency (16-bit)
69  uint8 _curFreqLo; // $CE50
70  uint8 _curFreqHi; // $CE51
71 
72  // Precomputed start frequencies and deltas per note
73  int16 _startFreqs[16]; // $CE97: starting frequency for each note (lo,hi)
74  int16 _deltas[16]; // $CEA6: per-speed-unit frequency delta per note
75  uint8 _durCopies[9]; // $CEB5: copy of durations per note
76 
77  void silenceV1();
78  void silenceAll();
79  void setupSfx(int index);
80  void tickStart();
81  void tickSlide();
82 };
83 
84 } // namespace Freescape
85 
86 #endif // FREESCAPE_DARK_C64_SFX_H
Definition: area.h:36
Definition: sid.h:44
Definition: c64.sfx.h:31
Definition: sound.h:35