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Sword2::BuildUnit Struct Reference
Public Attributes
int16
x
int16
y
uint16
scaled_width
uint16
scaled_height
int16
sort_y
uint32
anim_resource
uint16
anim_pc
uint16
scale
uint16
layer_number
bool
shadingFlag
The documentation for this struct was generated from the following file:
engines/sword2/
screen.h
Sword2
BuildUnit
Generated on Mon Dec 23 2024 09:33:28 for ScummVM API documentation by
1.8.13