This is the complete list of members for Dgds::DgdsEngine, including all inherited members.
_activeEnhancements (defined in Engine) | Engine | protected |
_compositionBuffer (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
_eventMan | Engine | protected |
_gameLang (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
_mainMenuDialog | Engine | protected |
_mixer | Engine | |
_platform (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
_saveFileMan | Engine | protected |
_soundPlayer (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
_system | Engine | |
_targetName | Engine | protected |
_timer | Engine | protected |
adsInterpreter() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
applyGameSettings() | Engine | inlinevirtual |
canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Dgds::DgdsEngine | virtual |
canSaveAutosaveCurrently() override | Dgds::DgdsEngine | virtual |
canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Dgds::DgdsEngine | virtual |
changeScene(int sceneNum) (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
defaultSyncSoundSettings() | Engine | protected |
DgdsEngine(OSystem *syst, const ADGameDescription *gameDesc) (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
disableKeymapper() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
enableKeymapper() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
Engine(OSystem *syst) | Engine | |
EngineFeature enum name | Engine | |
enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
errorUnsupportedGame(Common::String extraMsg) | Engine | static |
existExtractedCDAudioFiles(uint track=1) | Engine | |
flipMute() | Engine | virtual |
getAutosaveSlot() const | Engine | inlinevirtual |
getBackgroundBuffer() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getBackgroundFile() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getChinaTank() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getChinaTrain() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getClock() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getDebugger() final | Engine | inlinevirtual |
getDecompressor() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getDetailLevel() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getDifficulty() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getDragonArcade() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getEventManager() | Engine | inline |
getFontMan() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getGameGlobals() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getGameId() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getGameLang() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getGamePals() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getGDSScene() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getHocIntro() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getIcons() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getInstance() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inlinestatic |
getInventory() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getLastMouse() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getLastMouseMinusHot() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
getMetaEngine() const | Engine | inline |
getOrCreateDebugger() | Engine | |
getPlatform() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getRandom() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getResource(const Common::String &name, bool ignorePatches) (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
getResourceManager() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getSaveFileManager() | Engine | inline |
getSaveStateName(int slot) const | Engine | inlinevirtual |
getScene() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getScene() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getShellGame() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getStoredAreaBuffer() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getTextSpeed() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getThisFrameMs() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
getTimerManager() | Engine | inline |
getTotalPlayTime() const | Engine | |
getUICorners() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
handleAutoSave() | Engine | |
hasFeature(EngineFeature f) const override | Dgds::DgdsEngine | inlinevirtual |
HOC_CHAR_SWAP_ICONS (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | static |
initializePath(const Common::FSNode &gamePath) | Engine | virtual |
isDataAndCDAudioReadFromSameCD() | Engine | |
isEGA() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
isInvButtonVisible() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
isPaused() const | Engine | inline |
justChangedScene1() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
justChangedScene2() const (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
kSupportsArbitraryResolutions enum value | Engine | |
kSupportsChangingOptionsDuringRuntime enum value | Engine | |
kSupportsHelp enum value | Engine | |
kSupportsLoadingDuringRuntime enum value | Engine | |
kSupportsQuitDialogOverride enum value | Engine | |
kSupportsReturnToLauncher enum value | Engine | |
kSupportsSavingDuringRuntime enum value | Engine | |
kSupportsSubtitleOptions enum value | Engine | |
loadGameDialog() | Engine | |
loadGameState(int slot) | Engine | virtual |
loadGameStream(Common::SeekableReadStream *stream) override | Dgds::DgdsEngine | inlinevirtual |
openMainMenuDialog() | Engine | |
pauseEngine() | Engine | |
pauseEngineIntern(bool pause) | Engine | protectedvirtual |
quitGame() | Engine | static |
restartGame() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
run() override | Dgds::DgdsEngine | virtual |
runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
saveAutosaveIfEnabled() | Engine | |
saveGameDialog() | Engine | |
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) | Engine | virtual |
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) override | Dgds::DgdsEngine | inlinevirtual |
setBackgroundFile(const Common::String &name) (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
setDebugger(GUI::Debugger *debugger) | Engine | inline |
setDetailLevel(DgdsDetailLevel level) (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
setDifficulty(int16 difficulty) (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
setFlipMode(bool mode) (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
setGameToLoadSlot(int slot) | Engine | |
setMenuToTrigger(MenuId menu) (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
setMouseCursor(int num) (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
setShowClock(bool val) (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | |
setSkipNextFrame() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
setTextSpeed(int16 speed) (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | inline |
setTotalPlayTime(uint32 time=0) | Engine | |
shouldQuit() | Engine | static |
syncSoundSettings() | Engine | virtual |
warnMissingExtractedCDAudio() | Engine | |
warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
~DgdsEngine() (defined in Dgds::DgdsEngine) | Dgds::DgdsEngine | virtual |
~Engine() | Engine | virtual |