_actionCycle (defined in Saga::ActorData) | Saga::ActorData | |
_actionDirection (defined in Saga::ActorData) | Saga::ActorData | |
_actorFlags (defined in Saga::ActorData) | Saga::ActorData | |
_currentAction (defined in Saga::ActorData) | Saga::ActorData | |
_cycleDelay (defined in Saga::ActorData) | Saga::ActorData | |
_cycleFlags (defined in Saga::ActorData) | Saga::ActorData | |
_cycleFrameSequence (defined in Saga::ActorData) | Saga::ActorData | |
_cycleTimeCount (defined in Saga::ActorData) | Saga::ActorData | |
_dragonBaseFrame (defined in Saga::ActorData) | Saga::ActorData | |
_dragonMoveType (defined in Saga::ActorData) | Saga::ActorData | |
_dragonStepCycle (defined in Saga::ActorData) | Saga::ActorData | |
_facingDirection (defined in Saga::ActorData) | Saga::ActorData | |
_fallAcceleration (defined in Saga::ActorData) | Saga::ActorData | |
_fallPosition (defined in Saga::ActorData) | Saga::ActorData | |
_fallVelocity (defined in Saga::ActorData) | Saga::ActorData | |
_finalTarget (defined in Saga::ActorData) | Saga::ActorData | |
_flags (defined in Saga::CommonObjectData) | Saga::CommonObjectData | |
_frameListResourceId (defined in Saga::ActorData) | Saga::ActorData | |
_frameNumber (defined in Saga::ActorData) | Saga::ActorData | |
_frames (defined in Saga::ActorData) | Saga::ActorData | |
_framesContainer (defined in Saga::ActorData) | Saga::ActorData | |
_id (defined in Saga::CommonObjectData) | Saga::CommonObjectData | |
_index (defined in Saga::CommonObjectData) | Saga::CommonObjectData | |
_inScene (defined in Saga::ActorData) | Saga::ActorData | |
_lastZone (defined in Saga::ActorData) | Saga::ActorData | |
_location (defined in Saga::CommonObjectData) | Saga::CommonObjectData | |
_nameIndex (defined in Saga::CommonObjectData) | Saga::CommonObjectData | |
_partialTarget (defined in Saga::ActorData) | Saga::ActorData | |
_sceneNumber (defined in Saga::CommonObjectData) | Saga::CommonObjectData | |
_screenDepth (defined in Saga::CommonObjectData) | Saga::CommonObjectData | |
_screenPosition (defined in Saga::CommonObjectData) | Saga::CommonObjectData | |
_screenScale (defined in Saga::CommonObjectData) | Saga::CommonObjectData | |
_scriptEntrypointNumber (defined in Saga::CommonObjectData) | Saga::CommonObjectData | |
_speechColor (defined in Saga::ActorData) | Saga::ActorData | |
_spriteList (defined in Saga::ActorData) | Saga::ActorData | |
_spriteListResourceId (defined in Saga::CommonObjectData) | Saga::CommonObjectData | |
_targetObject (defined in Saga::ActorData) | Saga::ActorData | |
_tileDirections (defined in Saga::ActorData) | Saga::ActorData | |
_walkFrameSequence (defined in Saga::ActorData) | Saga::ActorData | |
_walkStepIndex (defined in Saga::ActorData) | Saga::ActorData | |
_walkStepsCount (defined in Saga::ActorData) | Saga::ActorData | |
_walkStepsPoints (defined in Saga::ActorData) | Saga::ActorData | |
ActorData() (defined in Saga::ActorData) | Saga::ActorData | |
addWalkStepPoint(const Point &point) (defined in Saga::ActorData) | Saga::ActorData | |
CommonObjectData() (defined in Saga::CommonObjectData) | Saga::CommonObjectData | inline |
cycleWrap(int cycleLimit) (defined in Saga::ActorData) | Saga::ActorData | |
loadState(uint32 version, Common::InSaveFile *in) (defined in Saga::ActorData) | Saga::ActorData | |
loadState(Common::InSaveFile *in) (defined in Saga::CommonObjectData) | Saga::CommonObjectData | inline |
saveState(Common::OutSaveFile *out) (defined in Saga::ActorData) | Saga::ActorData | |
shareFrames() (defined in Saga::ActorData) | Saga::ActorData | inline |