ScummVM API documentation
ags_fire.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * of the License, or(at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
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14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
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17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef AGS_PLUGINS_AGS_FIRE_AGS_FIRE_H
23 #define AGS_PLUGINS_AGS_FIRE_AGS_FIRE_H
24 
25 #include "ags/plugins/ags_plugin.h"
26 
27 namespace AGS3 {
28 namespace Plugins {
29 namespace AGSFire {
30 
31 class AGSFire : public PluginBase {
32  SCRIPT_HASH(AGSFire)
33 private:
34  void FireAddObject(ScriptMethodParams &params);
35  void FirePreHeat(ScriptMethodParams &params);
36  void FireDisableSeeding(ScriptMethodParams &params);
37  void FireEnableSeeding(ScriptMethodParams &params);
38  void FireSetStrength(ScriptMethodParams &params);
39  void FireRemoveObject(ScriptMethodParams &params);
40  void FireUpdate(ScriptMethodParams &params);
41  void FireStop(ScriptMethodParams &params);
42 
43 public:
44  AGSFire() : PluginBase() {}
45  virtual ~AGSFire() {}
46 
47  const char *AGS_GetPluginName() override;
48  void AGS_EngineStartup(IAGSEngine *engine) override;
49 };
50 
51 } // namespace AGSFire
52 } // namespace Plugins
53 } // namespace AGS3
54 
55 #endif
Definition: plugin_base.h:171
Definition: plugin_base.h:131
Definition: ags_fire.h:31
Definition: ags_plugin.h:328
Definition: ags.h:40