ScummVM API documentation
ags_fire.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * of the License, or(at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef AGS_PLUGINS_AGS_FIRE_AGS_FIRE_H
23#define AGS_PLUGINS_AGS_FIRE_AGS_FIRE_H
24
25#include "ags/plugins/ags_plugin.h"
26
27namespace AGS3 {
28namespace Plugins {
29namespace AGSFire {
30
31class AGSFire : public PluginBase {
32 SCRIPT_HASH(AGSFire)
33private:
34 void FireAddObject(ScriptMethodParams &params);
35 void FirePreHeat(ScriptMethodParams &params);
36 void FireDisableSeeding(ScriptMethodParams &params);
37 void FireEnableSeeding(ScriptMethodParams &params);
38 void FireSetStrength(ScriptMethodParams &params);
39 void FireRemoveObject(ScriptMethodParams &params);
40 void FireUpdate(ScriptMethodParams &params);
41 void FireStop(ScriptMethodParams &params);
42
43public:
44 AGSFire() : PluginBase() {}
45 virtual ~AGSFire() {}
46
47 const char *AGS_GetPluginName() override;
48 void AGS_EngineStartup(IAGSEngine *engine) override;
49};
50
51} // namespace AGSFire
52} // namespace Plugins
53} // namespace AGS3
54
55#endif
Definition: ags_plugin.h:296
Definition: ags_fire.h:31
Definition: plugin_base.h:171
Definition: plugin_base.h:131