ScummVM API documentation
conversation.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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21  * This file is dual-licensed.
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23  * exclusively licensed this code on March 23th, 2024, to be used in
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28 
29 #ifndef TOON_CONVERSATION_H
30 #define TOON_CONVERSATION_H
31 
32 #include "engines/engine.h"
33 #include "common/stream.h"
34 
35 namespace Toon {
36 
37 class Conversation {
38 public:
39  int32 _enable; // 00
40 
41  struct ConvState {
42  int32 _data2; // 04
43  int16 _data3; // 08
44  void *_data4; // 10
45  } state[10];
46 
47  void save(Common::WriteStream *stream, int16 *conversationDataBase);
48  void load(Common::ReadStream *stream, int16 *conversationDataBase);
49 };
50 
51 } // End of namespace Toon
52 
53 #endif
Definition: stream.h:77
Definition: conversation.h:37
Definition: conversation.h:41
Definition: stream.h:385
Definition: anim.h:39