ScummVM API documentation
conversation.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 *
21 * This file is dual-licensed.
22 * In addition to the GPLv3 license mentioned above, MojoTouch has
23 * exclusively licensed this code on March 23th, 2024, to be used in
24 * closed-source products.
25 * Therefore, any contributions (commits) to it will also be dual-licensed.
26 *
27 */
28
29#ifndef TOON_CONVERSATION_H
30#define TOON_CONVERSATION_H
31
32#include "engines/engine.h"
33#include "common/stream.h"
34
35namespace Toon {
36
38public:
39 int32 _enable; // 00
40
41 struct ConvState {
42 int32 _data2; // 04
43 int16 _data3; // 08
44 void *_data4; // 10
45 } state[10];
46
47 void save(Common::WriteStream *stream, int16 *conversationDataBase);
48 void load(Common::ReadStream *stream, int16 *conversationDataBase);
49};
50
51} // End of namespace Toon
52
53#endif
Definition: stream.h:385
Definition: stream.h:77
Definition: conversation.h:37
Definition: anim.h:39
Definition: conversation.h:41