Public Member Functions | |
| int | getTextColor () const |
Public Attributes | |
| Common::Point | _position |
| int | _frame |
| int | _id |
| int | _spriteId |
| bool | _isAttacking |
| DamageType | _damageType |
| int | _field9 |
| int | _postAttackDelay |
| int | _hp |
| int | _effect1 |
| int | _effect2 |
| int | _effect3 |
| SpriteResource * | _sprites |
| SpriteResource * | _attackSprites |
| MonsterStruct * | _monsterData |
| int MM::Xeen::MazeMonster::getTextColor | ( | ) | const |
Return the text color to use when displaying the monster's name in combat to indicate how damaged they are