ScummVM API documentation
te_clip_layout.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef TETRAEDGE_TE_TE_CLIP_LAYOUT_H
23 #define TETRAEDGE_TE_TE_CLIP_LAYOUT_H
24 
25 #include "tetraedge/te/te_layout.h"
26 
27 namespace Tetraedge {
28 
29 // Not used in Syberia1
30 class TeClipLayout : public TeLayout {
31 public:
32  TeClipLayout();
33 
34  virtual void draw() override;
35 };
36 
37 } // end namespace Tetraedge
38 
39 #endif // TETRAEDGE_TE_TE_CLIP_LAYOUT_H
Definition: detection.h:27
Definition: te_layout.h:35
Definition: te_clip_layout.h:30