ScummVM API documentation
Macs2::AnimBlobView Struct Reference

#include <macs2.h>

Classes

struct  FrameInfo
 

Public Member Functions

 AnimBlobView (const Common::Array< uint8 > &blob)
 
bool isValid () const
 
uint16 sequencePosition () const
 
uint16 repeatCounter () const
 
uint16 loopStartPosition () const
 
uint16 delayCounter () const
 
uint16 sequenceLength () const
 
uint32 frameDataOffset () const
 
uint16 frameCount () const
 
bool getFrameInfo (uint16 index, FrameInfo &out) const
 

Public Attributes

const Common::Array< uint8 > & _blob
 

Detailed Description

Read-only structured view over an animation blob's raw byte array.

Blob binary layout (from advanceAnimFrame at 1010:1480): Header (12 bytes): +0x00: uint16 unknown (preserved across save/load) +0x02: uint16 sequencePosition (1-based index into sequence table) +0x04: uint16 repeatCounter +0x06: uint16 loopStartPosition +0x08: uint16 delayCounter +0x0A: uint16 sequenceLengthMinusOne (actual length = value + 1) Sequence table (sequenceLength - 1 bytes at offset 0x0C): Commands: 1=repeat(N), 2=delay(N), 3=jump(pos), >=10: frame index (value-10) Frame data (at offset 0x0B + sequenceLength): uint16 frameCount Per frame: int16 offsetX, int16 offsetY, uint16 unknown, uint16 width, uint16 height, byte[w*h] pixels


The documentation for this struct was generated from the following file: