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bool | wasMouseLeftPressed () const |
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bool | wasMouseRightPressed () const |
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bool | wasAnyMousePressed () const |
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bool | wasMouseLeftReleased () const |
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bool | wasMouseRightReleased () const |
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bool | wasAnyMouseReleased () const |
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bool | isMouseLeftDown () const |
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bool | isMouseRightDown () const |
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bool | isAnyMouseDown () const |
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bool | wasMenuKeyPressed () const |
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bool | wasInventoryKeyPressed () const |
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Common::Point | mousePos2D () const |
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Common::Point | mousePos3D () const |
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const Input & | debugInput () const |
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void | nextFrame () |
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bool | handleEvent (const Common::Event &event) |
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void | toggleDebugInput (bool debugMode) |
| Toggles input debug mode which blocks any input not retrieved with debugInput.
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The documentation for this class was generated from the following file: